[h2] Character Sheet [/h2] [hider=Krag Chamapiwa][center][h2]Character Name: Krag Chamapiwa[/h2][/center] [center][h1]Basic Traits[/h1][/center] [center]Quote: "I would invite you to introduce yourself either to me, or my fist. I hope you would choose me... I'm a much better conversationalist."[/center] [center]Height: 6'7"[/center] [center]Age:32[/center] [center]Appearance: Krag is the definition of a mountain of man. Everywhere he goes his massive, bulky, and muscle bound frame seems to take up more space then any other object in the room, almost as if he has his very own gravitational pull. Every inch of his skin shows his dedication to hard work, boasting numerous scars, burns, and the color of black from his long life living in Africa underneath the hot sun. In great contrast to his near perfect black skin however are his bright blue eyes that shine with an odd intelligence that seems out of place with his clearly muscle-man type physique, and to further break stereo types his hair shines a bright gold as it stretches down passed his shoulders in a neatly kept braid. Everything about this man seems strong, terrifying, and unwelcoming until he allows himself to smile. Somehow despite living for so long in poverty withing Africa, his teeth are perfectly straight and a shining white that he shows regularly with his charming smile. Beyond his face and scars, he boasts several tribal tattoos that stretch down his shoulders and back which don't appear to have much meaning although Krag never explains to anyone what they truly represent, and many assume even he doesn't know himself. The entire man is somewhat an enigma, with a terrifying persona, but a rather kind smile and look within his eyes behind it all that often causes other to be uncertain how to act around him. [/center] [center]Ethnicity: African, through and though. His family has lived in tribes from there for as long as any could remember.[/center] [center][h1]Background[/h1][/center] [center]History: Krag lived in nothing but poverty before the Rifts occurred. For generations his family had lived in a small tribe which did their best to survive, with moderate success. They were relatively cornered off from most of the world, and for the most part they were able to live in relative peace. This ended when the warlords of the surrounding area discovered them a year before the Rifts opened. At the time, Krag was going to be elected as chief of the area however when the Warlords came he was forced to leave in order to find any sort of supplies to pay them as their demand for 'protecting' their tribe. He traveled from village to village, begging anyone to lend them supplies so he could save them however none would spare anything. Eventually he came across one small village which swore to help save him. They were never able to follow through. That very night the Rifts opened above the village and everyone went into a panic. By the time Krag was able to find someone who was calm enough to help, his entire village had been entirely slaughtered. He returned to nothing but bloody and burned corpses, leaving him with nothing in the world.[/center] [center]Rift History: Krag left the village which the Rift had opened up over long before the scientists of the world appeared to study it, and therefore was able to avoid being discovered for some time.[/center] [center]War History: Krag never truly entered the war. Instead he remained a silent and grieving bystander for some time, wandering off into the world to be quiet and never seen. He stayed a pacifist for some time until he discovered news of a Titan having somehow made it's way to Africa. Because the Order had already imprisoned nearly all the African Rifters, he was the only line of defense to keep the beast from tearing across the landscape, murdering everything it saw. He leapt into action to fight the beast when he discovered it was making a beeline for one of the nearby villages he had taken refuge in, and battled the beast for an entire day and night. Eventually it wounded him so horrifically he was forced to retreat, however his actions had gotten the attention of the Order and reinforcements were sent to eventually subdue the beast. Thanks to his act of power and heroism, the Order offered him a chance to help save lives by fighting off other Titans, and eventually he realized it was his chance to atone for leaving his village behind. Krag accepted and spent the rest of the war standing as the only line of defense against Titans with the other Rifters who had sided with the Order.[/center] [center]Alliance: Krag allies himself with none of the territories. Instead he resides in the Tradezones as a wandering mercenary.[/center] [center][h1]Abilities[/h1][/center] [center]Rift: The African Rift[/center] [center]Abilities: Krag gained the ability to control and morph his body in horrific and powerful ways. So long as he has stored up enough energy, Krag can seemingly infinitely generate muscle mass, bone tissue, and skin to the point where he can either heal from wounds for absurd amounts of time or turn himself into horrific and giant creatures made of nothing more then bone, skin, and muscle. These abilties allow him to create armor made of bone, regenerate wounds at impossible rates, and turn himself into nearly ten foot tall versions of himself with far superior strength.[/center] [center]Side effects: Anytime he generates any body tissue, Krag is forced to call upon his own energy to do so. Because of this he is forced to consume massive amounts of food in order to have the energy to use his abilities any time he needs, which means he must always have unholy amounts of food at his disposal if he wishes to use his own abilities.[/center] [center][h1]Personality:[/h1][/center] [center]Mission: Krag roams the Rift-Lands only looking for purpose. Ever since his time fighting off Titans has come to an end, he feels a great void in his chest from his mission of atoning for the loss of his tribe. Now he only roams Britain in the hopes that somehow he'll find something that will give him a purpose in life again.[/center] [center]Weaknesses: Krag's greatest weakness is his brain. If it were to ever get damaged, such as a concussion, he loses all of his abilities for some time, meaning he must always be cautious of blows to the head. Beyond this there is his need to constantly consume food, and his somewhat slower intelligence. Many assume he's dumb, which he's not, however he certainly isn't the sharpest knife in the drawer.[/center] [center]Strengths and Talents: Thanks to his time as a mercenary, Krag is a dangerous and powerful hand to hand fighter which few would want to tangle with. Not only this, he knows how to use fire-arms decently well, and he secretly is an absolutely amazing chef. His talent for cooking is paralleled only by his love of eating that food.[/center] [center]Fears: Krag fears never finding a purpose in his life, and losing his chance to redeem himself. He's also secretly terrified of cats thanks to an event in his childhood, and purposefully avoids the Wildlands for fear of ever running into a dreaded Feline-Hybrid.[/center][/hider]