[@13org] Okay...I've tried explaining Senna's abilities as best as I can, so here's the last thing I can really say as an example on how Senna's abilities work. My other character, Lena, is a tank. She can turtle behind her shield and take a damn lot of punishment from repeated attacks at the cost of basically having zero agility and not being all to quick. Senna is not a tank - She can [i]shrug off[/i] a blow, but she can't do it repeatedly unless she heals. That's not the same as 'tanking' a hit. It's more of 'blow trading' And only - [i]only[/i] if she's already moving mind you. If she was standing still when that blow hit her, she'd be knocked to kingdom come and probably stunned momentarily. Maybe even killed. This ability does not grant her higher defense or the ability to take more damage. That's what makes her such a dangerous fighter. Low HP and Defense, incredibly devastating, tireless offense and agility along with her resistance to physical and mental debuffs. Two shots in any part of her body and she'd fall over dead...which is why I have to make it hard for Yasha to hit her. Otherwise...she'd be about as dangerous as a mosquito. One shot if it's a head shot, and she doesn't have a max stack of Bloodlust. [hr] I said, if you wanted me too, I would make a rewrite detailing more of the damage done. Yasha still wouldn't be able to tell any amount of Damage done to Senna though. Maybe blood leaking from her armor - but with the amount of damage she's done it'd be impossible to tell if it was hers or someone else's, and with her perks she still wouldn't physically react. Which is why I told you OOCly that Senna basically has 1HP left - because it wouldn't be obvious that she's hurt ICly. So do you want me to do a rewrite? Or do you have another suggestion? I suppose I could just have Senna flee the city as well, since she's no longer 100% rage-addled at the moment.