[@QT] Biggest thing for us is keeping people vested in the game so it will really be what you want to make it for your character and for yourself. That being said, we'll try and introduce random events from time to time to stir the pot. From what we've discussed, most of these will be things, good and bad, that annoy or please people in real life: Everything from bad weather or a traffic jam to maybe a character winning the lottery or coming into a long lost inheritance. As far as a large, over-arching plot, we may have some loose goals, but that does not mean you as a player can't create one for yourself and others that might want to go along. Just for example, maybe your character wants to run for a city office? Or wants to start a business. These are off the top of my head, but you get my point. You can create your own long-term plots or you can have a character that throws parties and drinks his or herself into oblivion every weekend.