[hider=Zaheed Kast] [center][img]https://i.imgur.com/KMtMhsC.jpg[/img][/center] [color=indianred][b]Name:[/b][/color] Zaheed Kast [color=indianred][b]Species:[/b][/color] Human - Mandalorian [color=indianred][b]Age:[/b][/color] 35 [color=indianred][indent][b]Physical Appearance[/b][/indent][/color]Standing in at 6'2, Zaheed has a large, athletic build, well suited to the rigors of combat. Underneath his armor, Zaheed's body and face are riddled with scars and healed wounds from the various missions and campaigns of his mercenary career. His body also sports numerous tattoos, some of which are traditional Mandalorian tattoos. Underneath his custom helmet, Zaheed's face is worn and rough, with short hair and a trimmed beard. [color=indianred][indent][b]Faction:[/b][/indent][/color] Independent [color=indianred][indent][b]Equipment:[/b][/indent][/color][list] [*][hider=Beskar'gam][IMG]http://i59.tinypic.com/28ji4cw.jpg[/IMG] [b][color=indianred]Beskar'gam[/color][/b] - Kast wears a highly customized suit of Mandalorian armor forged form beskar, or Mandalorian Iron. This high quality armor is both extremely durable and protective, and has served Kast well over the course of the last two decade. The armor itself is rather old, having been in the Kast clan for generations. As such, several parts have been modified, repaired, or even outright replaced with lesser materials, such as durasteel. While Kast's chestplate, boots, shoulder plates and gauntlets are made of Beskar, the helmet, upper arm guards, and leg guards are primarily durasteel, though bits of beskar can still be found here and there. Unlike traditional Mandalorian helmets, Kast's new helmet replaces the sweeping edges of the typical Mandalorian helmet, with rounded surfaces. His armor's undersuit is made from armorweave, as is the cloak he wears. The Right forearm and gauntlet have cortosis plating supplementing the already durable beskar.[/hider] [*][color=indianred][b]JT-12 Jetpack[/b][/color] - A compact jetpack allowing for high amounts of mobility. It also features a MM9 Rocket System, which fires computer tracking micro concussion missiles. [*][color=indianred][b]Wrist Mounts[/b][/color] - Kast makes extensive use of wrist mounted weapons, each of his wrist gauntlets possessing mounts for two pieces of equipment each. Kast regularly changes these pieces out to fit the situation he is in. Weapons he often mounts are: Mini-flame throwers, grappling cables, Security/Hack tools, concussion missile launchers, wrist mounted blasters, poison dart launchers, whipcord launchers and retractable blades. [*][hider=A180 Blaster Pistols][img]https://i.imgur.com/gOKD2X4.jpg[/img][color=indianred][b]A180 Blaster Pistols[/b][/color] - Kast carries a pair of highly customized A180 Blaster Pistols. Modified to fire high powered plasma bolts, Kast's A180's pack a large amount of power in a relatively small frame. Kast also keeps a kit to customize the pistol into a marksman rifle variant, but rarely uses it. [/hider] [*][hider=A280C Blaster Rifle][color=indianred][img]https://i.imgur.com/mQb4NjD.png[/img] [b]A280C Blaster Rifle[/b][/color] - A marksman rifle favored by Kast, the A280 is a powerful, long ranged blaster rifle, used by the Rebellion and later the New Republic to penetrate the armor of stormtroopers. Easy enough to acquire and replace, pinpoint accurate, and deadly. The C variant features a collapsible stock, making it more easy to maneuver with.[/hider] [*][color=indianred][b]Miscellaneous Equipment[/b][/color] - As versatile as he is deadly, Kast carries a variety of gear with him, either in easy to reach pouches on a pack at the small of his back- out of the way of his jetpack, or hidden on his person. He carries a few thermal and sonic detonators, a field security overloader, a few blades, field rations, an emergency medical kit, a set of stun cuffs, and spare power cells. [*][hider=YV-929 Armed Freighter][img]https://i.imgur.com/8XYITRY.png[/img] [b][color=indianred]Kast's YV-929 Armed Freighter[/color][/b] - A light freighter designed by the Corellian Engineering Corporation. Unlike most CEC freighters, which are generally minimally armed, the YV-929 is heavily armed and armored, with durable shield systems and spacious cargo holds. Kast has made a few modifications to this ship, swapping out the ship's pair of dual-barreled light turbolasers in place of rotary blaster cannons, the lower power requirement allowing Kast to shunt more power to the ship's improved and tuned engines. The dome shaped parlor underneath the cockpit has been converted into a rudimentary medical center, half of the cargo space converted into a living space, and the other half typically kept clear to house containment units. This ship serves as Kast's mobile operations center- his home away from home. A salvaged and modified OOM-series pilot battle droid operates and protects the ship while Kast is away. [/hider] [/list] [color=indianred][indent][b]Skills:[/b][/indent][/color]A Mandalorian, Kast has been extensively trained in the arts of war. Due to years of training, as well as several years as a mercenary and bounty hunter, Kast has developed a rather well rounded and versatile skillset. Kast is well versed in: [list][*] [u]Mandalorian Combat Acumen[/u] - Mandalorians learn and make use of various methods of combat. From marksmanship to close quarters combat, martial skills and techniques integrating wrist mounted weapons and jetpack usage. Kast prefers to take his opponents from a distance with a rifle, but can be lethal in short to close range combat. He is knowledgeable regarding a variety of weapons, armors and materials. [*] [u]Bounty Hunting[/u] - A bounty hunter and mercenary by trade, Kast is adept at tracking, and due to his propensity towards working alone, is well versed in stealth, espionage and guerrilla tactics. Torture and interrogation come in as tools of the trade, and the thought of a solemn, stone faced mandalorian hunting you down does wonders for intimidation and 'persuasion'. [*] [u]Starship flight[/u] - A capable pilot. Though not an Ace by any means, Kast can hold his own in space surprisingly well, and is well versed with a variety of ships. [/list] [color=indianred][indent][b]Weaknesses:[/b][/indent][/color][list] [*] [u]Aloof[/u] - Overly serious, cold, and emoting with all the grace of a dead fish, Kast has spent most of his adult life working with relatively little regular contact with others. Kast is untrusting and cautious, and does little to inspire the confidence of others. [*] [u]Career Warrior[/u] - Having spent most of his life behind the sights of a rifle, a life of conflict is the only life Kast knows. Unaware or ignorant of galactic politics, and almost certainly unable to live in a galaxy without conflict. [*] [u]Scarred[/u] - Mercenaries and Bounty Hunters tend to die young. When you've had as much prolific work and success as Kast, its only natural that you've garnered no small number of injuries. One particular injury has reduced the range of movement in Kast's left arm. Forcing the arm to move past its preferred range of movement is possible for short periods of time, but not advisable. [/list] [color=indianred][indent][b]Personal History:[/b][/indent][/color]A rough and tough Mandalorian mercenary, Zaheed Kast was born and raised on Mandalore's moon, Concordia. Originally born as Zaheed Ara, Zaheed's parents were killed when he was young, and he was subsequently adopted and renamed Zaheed Kast by another Mandalorian family. Now the first and only son of the Kast family, Zaheed was well taken care of by his new family. Despite not being biologically related to his new family, they cared for him and treated him as their own. He began his first lessons with his adoptive mother at a very young age, learning the basics of warfare as well as other various lessons of importance. When Zaheed turned 8, he was ready to accompany his father as he began his 5 years of survival and military training. During this time, he learned the majority of his combat and survival skills, from marksmanship, to tracking and hunting. The 5 years training with his father were difficult, grueling years. His father was caring, but very traditional and strict, and enforced upon Zaheed the highest of standards, reasoning that his son should be able surpass him when he got older. It was also during this time that the Mandalorian ideals of loyalty his family and clan, discipline, courage, and respect for his heritage was stressed and ingrained into his being. Upon turning thirteen, Zaheed underwent the rite of passage known as the Verd'goten, where the skills he learned over the last five years were put to the test. The trial was a difficult, and harsh ritual, but due to his father's strict training, Zaheed passed with what was deemed exceptional skill, he was declared officially an adult in Mandalorian society. After completing the Verd'goten, Zaheed returned to his father, whom along with several clan elders would provide him with even more advanced training over the course of the next 5 years. During these five years of extra training, Zaheed was given a set of beskar'gam, armor forged from mandalorian iron from his family. Upon turning 18, he left Mandalore with support from his family and began his career as a mercenary. His first bounty was hunting a Drunk Dug, whose Gambling Problem had gotten him into trouble with the wrong people. Within his first year of mercenary work, Kast had already underwent a series of close encounters and dangerous scrapes, including losing, and later retrieving his armor, as well as almost dying several times. During his first year as a mercenary, Kast had realized that the galaxy was a rather hostile, and cold place relatively devoid of honor. This first year shaped the rest of his mercenary career, as he made smarter choices, and trusted less people, and as a result complete more missions successfully and got into life threatening situations less often. During his long career, he would replace and eventually upgrade his helmet, as well as make augments to his armor as it sustained damage. Kast found himself in the employ of various groups- not all of them amicable to one another. At times he worked as an asset for the Galactic Empire, other times he was assassinating Imperial officials on the payroll of insurgent groups, or working with pirates and smugglers. He would find work with various rebel elements before the Galactic civil war began. Picking up a reputation as a dangerous, but dependable mercenary, capable of a variety of tasks, from killing to stealing data, Kast racked up an impressive track record of completed missions and became a go-to asset for many high profile companies and individuals. During the Galactic civil war, Kast was a busy man. With no shortage of work, he found himself working for all manner of people. Kast found hismelf working often with the Rebellion, hitting targets of opportunity in Imperial space. Kast also found himself spending a lot of time in Hutt space, working with various factions when the infighting was at its most heated. Kast only rarely worked with the Empire at this point in time, as they tended to view non-regular military with suspicion. As the civil war drew to a close with the destruction of the Death Star, Kast found himself working less with the Rebellion- New Republic, and more with the various Hutt factions, as New Republic ideals and philosophies often worked against his own. Now working in Hutt space, the 'wild west' of the Galaxy, Kast is looking to make his mark and his fortune in the lawless, objective rich sector.[/hider]