[hider=Sol'id Fist][b]Name:[/b] Sol'id Fist [b]Species:[/b] Mandalorian [b]Age:[/b] 36 [b]Appearance:[/b] [center][img]https://s9.postimg.org/hdg1gykcv/450px_Rohlan_Dyre.jpg[/img][/center] Sol'id Fist is an imposing figure of a man. Broad and tall, if he stood motionless in his armor he would seem reminiscent of a Mandalorian statue of old. Approximately, his height is a looming 1.93 meters. If it wasn't for the helmet that couldn't fit a snout, some might think him a Trandoshan from the scaled armor (though a bit on the short side). His cable-like muscles are covered in scarred and ruddy skin, and without his armor on, his bulk is a hefty 112 Kilograms. Even among his clan, he was always large, and it gained him an edge of his fellows when it came to close combat, and the amount of gear he could carry. Ever since he was young, he was larger and stronger than most of his other clanmates, so he moves with an inexorable confidence, further enhanced by his Mando'o fearlessness. He moves with a surety that every step of his big feet while take him closer to whatever goal he has in mind. You'd be hard pressed to see him without his armor and durasteel helmet on, preferring to remain weighted with his combat gear. He learned as a child that taking comfort in being unprepared is the recipe for disaster. Of course, wearing it nonstop is impossible, but he tends to keep it on when performing business, and he is hardly not performing business. Though if it were to be taken off, one would hardly ever see his face in extreme emotion. It's his body that speaks more than his face. His stance is relaxed but strong, reminiscent of a hunting cat on the prowl. His large hands often flex when he's under stress, or is eager for a challenge. Though his hints are subtle, they'll often speak far more than the emotions seen on his visage. To see him laugh is an odd sight, for he'll go into an almost dramatic head toss. The rare times he lets loose with his emotions, he often doesn't hold back. Underneath he's not an unhandsome figure, though far too severe and weathered to be considered easy on the eyes. With a strong jaw, piercing grey eyes, and cropped black hair, he'd look very much a soldier if he donned a different set of armor on. The lines on his face and the intelligence in his eyes are written in experience, not age. [b]Faction:[/b] Freelance (Paid by the Hutts atm) [b]Equipment:[/b] [list] [*]Adverse Environment Gear [*]Rebreather Mask [*]Holodisk [*]Utility Belt [*]10 Stimpaks [*]Jet Pack [/list] [b]Weapons[/b] - [list][*][url=http://www.larpinn.co.uk/images/if403524%20%282%29.jpg]Vibro Axe[/url] - 8 pounds [*][url=http://starwars.wikia.com/wiki/Mandalorian_assault_rifle]Custom Mandalorian Design Blaster[/url] - 4 pounds [*]Wrist Mounted Rocket - 2 pounds. [*][url=http://tse1.mm.bing.net/th?id=OIP.M42b9af29953d47e53eb8472906cb14deH0&pid=15.1]14 inch Vibroblade[/url] - 1 pound [*] Durasteel Combat Armor - 25 pounds. [/list] [b]Personal starship[/b] - [url=http://starwars.wikia.com/wiki/XS_stock_light_freighter]The Hammer[/url] [b]Skills:[/b] [list] [*]Sol'id is a steady Shot. [*]Excellent, efficient, and brutal hand to hand/melee combatant. [*]Very strong and tough [*]Can run for long periods of time without getting winded [*]Strategic thinker [*]Extremely determined and dependable. [*]Not the best in the galaxy, but a fair pilot. [*]Knows how to operate many types of basic and exotic weapons from all of his jobs. [*]Can speak multiple languages. [/list] [b]Weaknesses:[/b] [list] [*]Tends not to suffer fools. If you're being a liability or incompetent around him, he might not kill you immediately, but your days are numbered. Makes him a bad teammate. [*]Has an intense battle lust. Will become angered if someone deprives him of a fight/a good hunt. [*]Isn't verbally tactful in the slightest. [*]While a good shot, he has no true long ranged equipment. [*]You have to earn his respect. He will not respect you, and doesn't take well to being disrespected in turn. [*]A bit heavy for long flights in his jetpack. [*]Tends to stand out in a crowd (not that he cares). [/list] [b]History:[/b] Sol'id was born on the Twi'Lek homeworld Ryloth, being raised among the nomadic Fist clan who'd made their home in the equitorial jungle. The clan had just recently landed when he was born, fighting their way through harsh temperatures and wild beasts. They tried to make a foothold among the terrible conditions and built forts, beginning to train young Mandalorians through spartan conditions and intense sessions of survival, combat, and work outs. His elders broke him as they broke all of their young ones, to thrive through difficulty, and to see it as a challenge to overcome. Clashes with the local Twi'leks were not particularly common, but they were by no means rare either. Sol'id and his fellow young clan mates were taught to kill by fighting Twi'lek raiders. It was their fighting patterns and weaponry he first become accustomed to. Much of it was illegal weaponry, as the Hutts had claimed the planet for trade long ago, buying slave girls and mercenaries from its people. By age 13, Sol'id and his peers were sent into the wilderness, and were told to survive together and travel through 200 miles of wilderness. Out of 87 young Mandalorians, only 14 survived, Sol'id included. He had scars across his jawline, skin parched of moisture, and a shield made of a Gutkurr carapace. Indeed the boys had not killed the beast alone, but it was Sol'id who held it off and finished it. The other children had helped him carve the shield, and followed his lead from then on out. Clan Fist were Neo crusaders, trying to rebuild their population to spew forth from Ryloth and conquer worlds as they had years ago. But it seemed the population of their small clan was too small to shatter worlds and cause the Galaxy to tremble. However, a few hundred Mandalorians were still enough to raid, and raid they did. Sol'id and his fellows attacked Imperial military facilities and bases, sacking outposts and ransacking outer rim cargo shipments. Eventually they were approached by one called Virdan, a dark acolyte who offered them prime targets fighting Imperial troops. Sol'id had carried out a successful maneuver raiding a military Imperial vessel off of Antar 4, saving his brothers during the raid. They'd elected him leader after the previous leader Zolden Khan was killed, and Sol'id accepted the acolytes proposal. He felt an intense pride and camraderie with them, having fought and led his fellows into battle, sometimes surviving off nothing but scraps, or salvaged materials, for sometimes no matter what money they had, being behind enemy lines meant they needed to remain hidden often enough. He would have it no other way. Their love of combat was second only to the honor they showed one another, and worthy foes. The Acolyte paid well, and gave them good information. That is, until their last job. It seemed he was done with them, for he had guided them into a trap on Corellia, fighting an overwhelming force of Commandos and artillery. The Sith employer having used the failed attempt at raiding to garner attention away from smuggling various Nightsisters past the planet and into the mid-rim. Sol'id was the only survivor, and he was imprisoned. Though two months later he would escape the facility, killing 3 guards with his bare hands. His clan mates dead, with the law after him, he found himself without a purpose, and traveled back to Rhyloth to contact an old friend who helped him get in communication with the Hutts, giving him bounties to go after. If he was to continue living, he would do it the Mandalorian way. For 4 years, he hunted bounties for the Hutts. So'lid found himself under the employ of one Jabba the Hutt, doing difficult bounties no one else would touch and gaining a reputation as a dependable and ruthless hunter. He gained his custom Zabrak Blaster Rifle after pursuing a martial master of combat on Iridonia. Said incident involved a Zabrak named Relar-mur, an accomplished combat instructor located in the Iridonian Capital City. He'd only been an instructor the past few years. Beforehand, he'd been a notable mercenary who had cheated Vishnu out of a lot of credits in order to set up a home life back on Iridonia and teach his trade. It took Sol'id a few months to find him, and a week on-world to capture him. The old Merc was wiley and knew the city well, and when they came to blows, it took all of Sol'ids skill to beat him and bag him. His latest hunt was a hard one as well. He was meant to track down another dark acolyte warrior, a Twi'Lek force user called Kyto Tan on the toxic planet of Haruun Kal. It was a contract sent by an anonymous benefactor, relayed through Vishnu with a promise he would get a cut of the reward credits. The acolyte had traveled there to assassinate a Korunnai clan leader who had been organizing his force sensitive warriors to aid the republic. Sol'id arrived not a week after Kyto had landed, and nearly caught Kyto by surprise with his wrist mounted rocket, only for it to be deflected. He'd charged in via his jet back just after however, and fought the acolyte through the jungle. The acolyte escaped, but Sol'id had tracked his ship and destroyed it, marooning him upon the planet most likely. The next time he found Kyto, he chased him into the toxic lowlands, the acolyte using his powers of the force to survive while Sol'id relied on his rebreather. He lay in wait along the rocky crags of a valley that led back into habitable air, and eventually his patience proved the greater as he saw Kyto fleeing back up the valley. He took him by surprise with his rocket this time, effectively dispatching the acolyte and ending the hunt. When he arrived back to Jabba, the Hutt had been killed and he found a new employer who sought to test him, having received word of a drunk dug with a gambling problem. He told Sol'id to collect him, and the Mandalorian did, knowing it was just something to keep him busy while he was waiting for another real job. The following year, the Empire collapsed, and he was given all the jobs he needed. [/hider]