[U]Name[/U] [List] [*] The Gulf of Sowth [/List] [U]Classification[/U] [List] [*] Region [/List] [U]Location[/U] [List] [*] Off of the eastern coast of Ksemari, between Nivaria and Sandalphon’s Leg [/List] [center][img]https://img.roleplayerguild.com/prod/users/5239d2c2-35a1-43dd-bf64-f85abea72073.jpg[/img][/center] [U]Major Settlements - Establishments - Locations[/U] [List] [*] Kyndrill, small island rumored to be the host of great treasures [*] The Wreckage of Hades Deceit, a sunken ship rumored to contain great treasure [*] The Wreckage of the Black Tide, a sunken ship known as the largest vessel to ever sail the Savage Waters. [/List] [U]Population[/U] [List] [*] The population of this region is dominated by aquatic life with perhaps a few vagabonds drifting within small boats. [/List] [U]Politics - Economy - Atmosphere[/U] [List] [*] The Gulf of Sowth is a body of water outlined by the mainland and Sandalphon’’s Leg. The tranquil waters are churned a ruddy brown, the nutrient rich soil turned up from the gulfs relatively shallow bottom. A well versed man could easily dive in and swim to the bottom with time again to reach the top. On average depths reach about thirty feet with the gulf floor’s deepest point being around fifty feet. Waves rarely crest beyond single digits even during the rare seafaring storm. While the gulf is calm, tensions often run high with seafarers as the men of Pirate Lord Tyraxor Craghack patrol the waters as part of their typical routine. Merchant vessels and other ships are often times stopped and boarded by the men of Craghack’s crew for inspection, tribute, and to ensure that the appropriate taxes and paperwork are in order. For commoners and locals to the area this is a usual and expected thing. Gatherings go by quick and easy. For interlopers; however, and those who through inexperience find their way in the waters of the pirate lords the event can be rather difficult. [/List] [U]Relations[/U] [List] [*] The locals regard the Gulf of Sowth with the typical respect that comes with large bodies of water on the coast of civilized society. The relatively shallow waters are known to host a number of shipwrecks over the vast distance that the gulf covers which attract treasure hunters and free divers looking for a good story. Fishermen are a common sight on the waters although the stories that return are nothing interesting as the waters are not quite deep enough to support fantastical life forms or such leviathans of legends. A journey from the main continent to the islands surrounding the gulf is often an uneventful trip made only slightly longer by the regular intervention of pirates. [/List] [U]Major NPCs - Inhabitants[/U] [List] [*] Horned Itrecaine [*] Ashen Blums [/List] [U]Other[/U] [List] [*] Not Applicable… [/List]