[hider=Sullick][center][img]https://image.ibb.co/ewK7kb/sullick.png[/img] [i]"Sometimes a scalpel just won't do, that's where I come in..."[/i][hr] [hider=Appearance] [color=af3f3f][b]Full Body[/b][/color] [img]http://image.ibb.co/kbrgBG/sullick.jpg[/img] [color=af3f3f][b]Head[/b][/color] [img]http://image.ibb.co/gjaV5b/sullickhead.jpg[/img][/hider] [color=af3f3f][b]Age[/b] [/color] 73 [color=af3f3f][b]Sex[/b][/color] Male [color=af3f3f][b]Race[/b][/color] [hider=Südkharri] The Südkharri are primarily traders and show no affiliation to any one group. As with any race there are exceptions and several small groups have allied with different factions. They have trade hubs in each of the factions key locations and trade with each equally. For the most part it is basic supplies such as food and clothing as well as trinkets. Each collection of Südkharri is referred to a clan and has their own chieftan who is responsible for those in his clan. They are the direct link between their clan and the faction whose land they stay in. To ensure that the clans are left to operate without repurcussion, each acts as eyes and ears for their land owners. They are often responsible for the removal of any dissenting groups before they gain any traction. In addition to being the link between clan and faction, they are also the link between the entire Südkharri clan network. Once every year a meeting takes place between all the chieftans to discuss needs for the forthcoming year and to iron out any potential disagreements. Each of the clans has an emblem and colour unique to them: [list] [*]Kujat: [color=a187be]Purple[/color] [*]Skullfire Fangs: [color=af3f3f]Red[/color] [*]Snowstone: White [*]Oasis Guild: [color=39b54a]Green[/color] [*]Iron Jackals: [color=fff79a]Yellow[/color] [/list] Due to unique physical traits the Südkharri developed a martial art designed specifically for them to use which incorporates their additional limbs. It is highly effective in a combat environment, based on restricting enemy movement to open room for finishing blows. Another result of their unique physical traits is the need to design specific weapons and armours just to fit their unique body size and shape. This has meant that they have developed technology that can seem quite exotic compared to what others are used to seeing. [color=af3f3f][b]Key Traits[/b][/color] [list] [*]Average Height: 6'8" [*]Average Age: 275 [*]Number of Eyes: 4 [*]Number of Arms: 4 [*]Number of Legs: 2 [*]Tough leather like skin [*]Able to regenerate lost limbs in a few weeks depending on sever point [*]Adept climbers [/list] [/hider] [color=af3f3f][b]Former Allegiance[/b][/color] Skullfire Fangs [color=af3f3f][b]Role[/b][/color] Gunner [color=af3f3f][b]Personality[/b][/color] As an individual he is open and will often be honest with those he is talking too. He would rather stay clear of the drama that some often crave finding that his honest approach, no matter how blunt, lets people know where they stand. He is compassionate and detests bullies, willing to always stand up for the defenceless. [color=af3f3f][b]Physical Description[/b][/color] Tall for a Südkharri, Sullick stands at 7'1" and weighs 345lbs. His eyes are a pale blue with his skin a dark grey. [color=af3f3f][b]History[/b][/color] His mother was a trader who specialised in the selling of animals, both pets and livestock. He grew up around the animals and grew up with a deep empathy towards them. His father on the other hand was a guardsman for their clan. His grandfather had been the right hand man of the chieftan until he perished in an accident. His martial arts training was passed on to Sullick's father and in the same way, Sullick's father passed the training on to Sullick. Sullicks family had settled within the Skullfire Fangs territory but their almost fanatical nature meant his family had to reside outside of the Pillars. They didn't mind because there were atleast a dozen other Südkharri families in the what became a bustling market hub. The Fangs were content to let them stay in their territory, desperately needing some of their more exotic items. For the majority of his time growing up Sullick trained relentlessly until eventually being able to best his father in close combat. He wanted to follow in the footsteps of his father and grandfather alike. It was by no means a bad child hood, his parents were very loving and his mother provided plenty for the family through her trading. Eventually the sixth awakening occurred and it set people talking. Sullick felt something deep within himself, almost as if the event had ignited a fire in his very soul. For the following year he was a different person, almost aimless, that was until he heard of the Lotus Mirage. Without hesitation he bid farewell to his parents and clan, heading for the Lotus Mirage. He knew he would find answers there... [color=af3f3f][b]Skills[/b][/color] [list] [*]Melee Combat - Trained in various ancient Südkharri martial arts making full use of all his limbs [*]Endurance - Capable of taking vast amounts of punishment [*]Animal Empathy - Sullick can calm the most dangerous of creatures [/list] [color=af3f3f][b] Absolver Tech[/b][/color] [b]Slot 1 - Primary[/b] [hider=Molten Cannon]The Molten Cannon is a weapon that uses a unique ammo concept, using dirt and rocks as an ammo source. It contains a zyphan battery that quickly heats up the contents of the ammunition cartridges, turning it into molten sludge. The Cannon then fires this sludge at it's target, melting through all but the thickest heat-resistant armours. The ability to literally scoop up ammo from your feet whether dirt or scrap metal is invaluable in a survival situation where ammo is not readily available. However, the cartridges are one shot each with only 10 cartridges able to fit in a magazine. With regards to range it is a short range weapon, not having an effective range much more than a shotgun. A Südkharri needs to use two hands to effectively fire the weapon. This means that a human would be incapable of adequately wielding the weapon unless in an EXO suit. [img]http://image.ibb.co/dinhJw/shrapnellauncher.jpg[/img][/hider] [b]Slot 2 - Secondary[/b] [hider=Energy Blade]The sword is sharp enough as a normal blade but constant and prolonged use builds up an electrostatic charge. After a short time this energy can be concentrated onto the blade to allow it to cut through several inches of solid steel. Südkharri can wield the blade one handed. All but the strongest humans would need to use two hands to wield the energy blade as they are designed for the larger physique of the Südkharri. [img]http://image.ibb.co/mWsMBG/cutlass.jpg[/img][/hider] [b]Slot 3 - Special [/b] [hider=Superior Shielding]This special technology provides a vastly superior kinetic shield, turning Sullick into a vertiable biological tank. [img]https://amazinggraciedotnet1.files.wordpress.com/2016/10/energyshield.jpg?w=640[/img][/hider] [color=af3f3f][b]Equipment & Accessories[/b][/color] [hider=HIEML - High Impact Energy Missile Launcher]This [url=https://vignette3.wikia.nocookie.net/destinypedia/images/1/1f/TheLastRebellion.png/revision/latest?cb=20160903082202]weapon[/url] is based on combining Südkharri technology with that of the Humes. The Südkharri's advanced targetting and tracking technology has been combined with the energy projectiles of the Humes to create a truely intimidating weapon.[/hider] [list] [*]Südkharri combat armour which incorporates a helmet with various settings including rangefinder, environment assessment tools, various vision options and solar filter. The armour itself features protruding blades from the gauntlets of his secondary arms. [*]Clan insignia on a chain around his neck. [*]Water canteen with advanced Südkharri filter technology capable of cleaning lightly radioactive or toxic water.[/list][hider=Korvo][b][url=https://i.pinimg.com/originals/00/57/94/00579426032b173bda10b7eaf39a1bb1.jpg]Korragon Mount[/url] [/b] A large quadrapedal herbivore capable of carrying several tons of equipment. It can run at speeds up to 30 kph and is capable of toppling a mobile EXO suit. It is covered in natural armour plating that is as resistant to weaponry as medium tank armour. Prolonged exposure to combat, concentrated weapons fire or large flames will cause the creature to run.[/hider] [color=af3f3f][b]Miscellaneous[/b][/color] [hider=Sullick's Theme][youtube]https://www.youtube.com/watch?v=EMu5jP2-c5U[/youtube][/hider] [color=af3f3f][b]The Sixth Child's Gift[/b][/color] A rare [url=https://i.pinimg.com/originals/94/29/c9/9429c98802c67693010d953cd5a5630f.jpg]flower[/url] found in a remote Oasis in the dunes of the Skullfire Fangs. [/center][/hider]