[h2][center][color=ff2400]Tori Frejsdottir[/color][/center][/h2] [color=ff2400]Age[/color]: 23 [color=ff2400]Sex[/color]: Female [color=ff2400]Phenotype[/color]: Human [color=ff2400]Appearance[/color]: [img]https://s-media-cache-ak0.pinimg.com/736x/ba/b6/be/bab6be0cb290cdb130ce13c1375b40f0.jpg[/img] Though the picture doesn't get it across, she's tall, a few inches over six feet, and rather bulky, covered with quite a bit of lean, wiry, powerful muscle. Her usual outfit consists of a white tanktop, a red and white vest jacket (pictured), a pair of white cargo pants, and a pair of white sneakers with red stripe. [color=ff2400]Nationality[/color]: Atlesian [color=ff2400]Weapon[/color]: [b][color=ff2400]Sigyn[/color][/b] - A set of DBPG, or Dust Barrier Projection Gauntlets. With her usual straightforward self, Tori styled it in the fashion of two massive, enormously heavy full-metal plates of armor that encase her arms all the way down to the elbow, heavier than most could lift with one hand. They possess no ranged capabilities, and no special way to augment her punching force (whether it needs augmenting at all is debatable). However, she can insert vials of dust in the side and project the dust in front of her hands to form a barrier. As would be expected, different types of dust produce different types of barriers; red dust will burn what hits it to cinders, light blue dust will freeze it, etc. While she only [i]needs[/i] a single hand to create the barrier, a one-handed shield is relatively small and fragile. With hands linked, however, she can create a much more substantial breathing-room space, able to handle even a short volley of artillery fire. If she wants to further bolster the defensive capabilities of her gauntlets, she can encase the barrier of dust with her aura, leaving her personal self with less defense, but everything behind the barrier pretty damn safe. They don't collapse at all, so whenever she's not using them, she straps them to her back. That's quite a feat in itself, as the fists of these gauntlets are about half the size of her torso. [color=ff2400]Semblance[/color]: [b][color=ff2400]Bulwark[/color][/b] - Tori can naturally see the aura of others as a bright haze surrounding their body, and at a thought, she can consciously shift any amount of her own aura off of her and onto another. This essentially lets her be a mobile guard unit; if any member of her team runs into trouble and their aura starts depleting, she'll know, and she'll bolster it with her own at the cost of her own vulnerability. Because of this, she has exercised and trained ceaselessly to the point of having a huge amount of raw aura. Just to be very clear, she can only control her own aura, nobody else's. [color=ff2400]Aura Color[/color]: Brilliant scarlet red. [color=ff2400]Team[/color]: She was once one a team called WNTR, but it...disbanded quite catastrophically. It was torn apart from the inside out, and it's left her somewhat colder than she once was. [color=ff2400]Emblem[/color]: [img]https://i.pinimg.com/736x/d8/10/b3/d810b34e3d2c9bb7f37e96e1c8002a5d--berserker-symbol-berserker-tattoo.jpg[/img] [color=ff2400]Personality[/color]: Tori is, in more ways than one, a guardian, and allergic to bullshit. Generally brusque and gruff to those that she finds even the smallest bit suspicious, she's extraordinarily protective of her friends and team members, and will not hesitate to get up in your face if you try something that endangers those that she cares for. That’s not to say she doesn’t have a fun side; in fact, she thrives on attention and loves being at the center of things, especially parties. If she views you as a threat, though—to herself or her friends—she will not hesitate to [i]drop[/i] you. As a byproduct of this straightforward nature, she is brutally honest to [i]everyone[/i], and has no stomach for liars. No matter the motive. In her mind, lying is, without exception, a bad thing to do. As much as she wants to protect people, she has a tendency of not taking care of herself, and often ends up sleeping through the day because she’s so exhausted from pushing herself past when she already should’ve rested. Behind her gruffness and protective nature, there's something fragile and broken deep down within her that goes back to when Team WNTR was torn apart that nobody ever sees. Despite that, true to her nature, she's extremely blunt and straightforward about her past. If you wanted to know about WNTR, she'd tell you. [color=ff2400]Background[/color]: [i]What’s that? You want to hear about my past? Sure, I guess. Order another round, I might be a little while. I was born way up north in the far northern reaches of Mantle. Real little town called Svartheim, barely a blip on the map. Mostly farmers, and some retired hunters like my dad. So me, my dad Bjorn, my mom Frej, and my younger brother Ander—wait, really? I never told you guys I had a brother? Weird—we all lived together in this big house in the middle of town, right? Think about that for a sec. Poor town, wilderness all around, big mansion with one family living in it, mostly malnourished, weak peasants. Svartheim’s the kind of place that draws bandits. So I was sitting by the windowsill embroidering—hey, don’t laugh, I wasn’t always this unfeminine—when I looked out the window and saw a plume of smoke. I didn’t think it was much, but it slowly spread until there were six or seven pillars rising into the sky. I don’t know what’s going on, so I go to ask my dad, right? And he’s lying there in bed, not paying any attention. I try to talk to him, but if you think I’m stubborn, you’ve never seen my dad. I swear he rolled his eyes when I ran off too. Outside, I ducked out of sight, just wanting to find out what was going on, when I see it: Ander is on the ground, a man with a huge sword just raising it above his head for the killing blow on my brother. And you all know me. You know that won’t stand. Feeling powerless, I reached out my hand to Ander for what I thought was the last time, then [/i][i]fwoosh![/i][i] I felt my aura whiff right out of me, and I watched the sword swing down at Ander’s neck… And it bounced. It bounced right off him, leaving him even more confused than that highwayman. Soon after, the bandits left permanently, if you catch my drift. [i]Very[/i] permanently. And good riddance. So after I saved Ander’s life, my dad finally got a clue and enrolled me in real education. Went through Atlas Academy without any...without [i]too much[/i] trouble, bar one or two notable moments like Reiken deciding to go nuts and kill Warden, and that's what brings me here. As long as I can help the people that are counting on me, I think I'm going to be alright. I just hope it doesn't go south in a big way like the last team I was on. The last member of my team? No, she's still alive, at least I'm pretty sure she is. She was last I checked, at least, and she's definitely not a pushover. Nimmie Zinnschmidt, her name is. Real weird girl, but we all loved her. She was a lot more attached to Warden than I was, so she really closed up when he died. I haven't seen her in years. I hope I see her again one day. Damnit, getting maudlin. I've been talking too long and now my throat’s dry. Where’s the second round?[/i] [color=ff2400]Likes[/color]: She finds polishing her gauntlets very therapeutic, and takes great pride in keeping them. In general, she's fastidious, generally taking over the responsibility of keeping wherever she's living at the time neat. She loves nature, especially the mountains. While it's not something she likes more than anything else, per se, she enjoys exercising and is proud of her fitness. Finally, lest you think Tori can't have a good time, she [i]really[/i] likes getting drunk. [color=ff2400]Dislikes[/color]: She doesn't like flippant people. As somebody who takes her duties as a Huntress very seriously, people who treat it like a game or a joke tend to make it into her bad books. As a rule, she generally doesn't like chaos and disorder. Her greatest dislike, however, is duplicity. She vehemently hates two-faced people, and finds it difficult to even tolerate being around them. [color=ff2400]Strengths[/color]: 1: Tori is...musclebound. As a byproduct of the training that strengthened her aura, her physical body grew too. She is [i]immensely[/i] strong. 2: In her own words, “I dare you to try killing me.” Between her weapon and the sheer volume of her aura, she can take a preposterous amount of punishment and pain before ever really suffering through bodily harm. She is the archetypical ‘immovable object.’ 3: Though if she doesn’t like you she’s stubborn as a mule, to those that she knows and trusts she’s a very calm person, relaxed and ready to go with the flow. She remains calm under pressure, and is generally a decent fit for leadership roles, despite not being the leader of WNTR. [color=ff2400]Weaknesses[/color]: 1: Though she has a lot of aura, it’s usually dispersed around whoever she's working with at the moment, leaving her with the same as anyone else, if not less. Even if she is in possession of her aura, she has no idea how to use it offensively with any technique short of “just hit it really hard.” 2: No ranged capabilities whatsoever. 3: Tori can be a bit...obsessive about protection, to the point where if an ally is wounded in a battle—even if it’s barely anything—she destroys herself over not being able to help them. [color=ff2400]Relationships[/color]: At the moment, nobody. [color=ff2400]Other[/color]: She has a habit of both making and laughing at terrible puns. [color=ff2400]Hex Code[/color]: ff2400 [color=ff2400]Theme[/color]: [url=https://www.youtube.com/watch?v=7qrRzNidzIc]I Will Not Bow[/url] Just hammering this out before I pass out. If something's up about it, let me know.