[center][h2]World of End - Cards[/h2][/center] Cards that do not exist in any print. There is only one card in existence and they are the ancient leaders of the Warrior’s of World End deck. These Leaders have special components and were sealed away a long time ago to be forgotten. Mechanics - World of End cards do not have any power. Instead they can be overlaid any other current leader you have as the highest unit of power above that leader. So if you played a Level 6 Leader and overlaid your World of End card that card becomes level 7. World of End cards do not Evolve. Instead they gain a new power level every Evolve Phase, but when in play you skip your Evolve Phase. World of End cards have unique abilities that seem to influence the real world in a certain way. Which will be played with the Virtue or Corruption Mechanic. World of End cards do not have to fit your current decks theme. Considering the fact you mysteriously get them one day and didn’t know you were going to get them. Instead the World of End cards define the type of individual your Warrior of End was in the past and what kind of theme they may have used at some point. Virtue or Corruption Mechanic - Essentially this is the tool that will define your World of End ability. And it will be an ability that is defined by the course of your actions over time. All World of End cards have an Ability and a Secondary Virtue or Corruption ability. [center][h2]Warriors of End[/h2][/center] The Warriors of End were Guardians who fought across the time of history for powerful leaders and factions even nations. They used an ancient mechanic of the game now played for fun across the world. Story goes the most powerful Warriors of End's souls were sealed into the cards you have now received. And once you activate them their soul now lives inside you. You the host of their thoughts.