[quote=@HueMan] .... basically Skills and people who can do stuff matter lol! [/quote] Yes! At last, a game that favors crafters! Alisea could pick up Firebuilding. Her strength attribute is nil, so any gathering skills would be wasted (woodcutting, mining, etc.). Somebody picking up a construction skill wouldn't be bad; he could learn enough to build a lean-to for shelter at night. Dirk's searching doubles as a foraging ability, but botany would be a good supplement to that so he knows which berries are edible and which are poisonous. Two or three people with a detection skill can become the night watch--Dubstepp being the first candidate as he prefers the night hours anyway. Hmm... What else...