Heyyyy I'm back. :D First two characters dropped now, couple more to follow. [hider= Knight Kora Norrevinter] [img]https://i.imgur.com/nUBHAkU.png?1[/img] [b]Full Name[/b]: Kora Mari Nørrevinter [b]Nicknames/Aliases[/b]: The Viking, Red [b]Age:[/b] 28 [b]Gender:[/b] Female [b]Gift:[/b] --Berserkrgang: A gift passed down from the warriors of Norse tales, Kora is able to enter a state that massively increases her physical ability and makes her impervious to pain. The berserk state takes her already impressive strength and endurance and removes the limits placed upon it by the body's natural mechanisms of self-preservation. Her heartrate spikes, her core temperature soars, and her secondary ability goes haywire. She is able to decimate most obstacles in her path, and shrug off even major injury. These effects are temporary however, and the backlash can be quite severe. -Chemical Energy Combustion: Adapted cells on Kora's skin are able to rapidly convert sugar in her blood into extremely high heat. Her hands will become superheated and often able to combust flammable material by touch and cause severe burns, however more destructively she can project this heat out in forceful bursts that can flung opponents back, causing great damage. [b]Loyalty:[/b] Erubesco, Knight [b] Description:[/b] : Kora is, shall we say,a rather distinct individual. Over six and a half feet tall, with wild, wavy red hair and pale skin, she comes across as pretty intimidating at first glance. And for many she only becomes more intimidating fro there. Kora speaks with a distinct accent, closest to Norwegian, and is able to speak in English and Norwegian, having been born in the Troms region of Norway. She tends to shout when annoyed, or excited, or trying to emphasize, so she'd rather hard to ignore. Clothing-wise, most of the time Kora has little interest in dressing up, only tending to don anything very feminine when pressed. Most of the time she exists in a T-shirt and cargo pants. [b]Personality:[/b] Kora is defined mostly be being quite...intense. In pretty much all ways. Most extremes of emotion seem to manifest in destruction of some form, and when she isn't doing any of these she's often listening to far-too-loud heavy metal music or drinking other staffers under the table. She can...grate on people a little. Kora has a serious trouble controlling her temper, and struggles not to fly into a rage at trivial matters. Despite this, Kora has very strong convictions and a great feeling of responsibility toward the military, both to those above and below her in rank. Letting others down often makes Kora quite depressed and unhappy with herself. She is brave to the point of foolishness and seems to think little of self-sacrifice in the face of danger. [b]Skills:[/b] -Very skilled hand-to-hand fighter and able to tank damage unlike almost any other. -Unflinching in the face of danger. -Unwavering loyalty and tenacity means she is very unlikely to give up. [b]Weaknesses:[/b] -Her tenacity often leads her to her refusing to admit that things are too much for her to handle. -Her generations of selective breeding have left her prone to many illnesses, and had resulted in a massively shortened lifespan, about 30 years. -Kora has little sense of finesse or sophistication which can be an issue, especially with her newfound fame. [b]Brief History:[/b] Kora is offspring of one of the oldest known gifted bloodlines, dating back to protogermanic in northern pre-roman Europe. The Berserkers. This ability runs in her family, and has been ruthlessly cultivated by the Norrevinter family throughout history, to the point that the family is rumoured to have interbred to maintain the purity of the blood within it. This has resulted in a line of gifted bred for war. Strong, tall, hardy and excelling at athletic feats they're imposing enough even without the use of powers. This comes at a price however. The questionable methods of maintaining their purity have resulted in illness and defects, with the average lifespan being little more than thirty. Kora's own father, Ren, died from this family curse when Kora herself was only about fifteen years old. As a result she was shipped over to attend formal training in order to take up his role. From there, she became an Erubescan Knight. From there many things wore down on Kora's own formidable tenacity. Her daughter's disappearance, for one, and a disastrous attempted assault on the Wastelander terrorist group known as 'The Wanderers'. After over ten years as a rank-and-file Knight, Kora became quite depressed, resigned to a short life of relative obscurity... ...and then, quite unexpectedly Knight Norrevinter was catapulted into relative stardom, as Citadel City came under attack from an infamous, and powerful gifted terrorist, and hundreds of onlookers caught and filmed Kora blasting rubble away from civilians and charging thoughtlessly into a collapsing building to fight the rebel head on. It was Kora who struck the killing blow, little better thna a fluke on her part against such a devastating foe, but that was enough to secure her fame and a place in the heart of the Kingdom as some embodiment of knightly ideals.[/hider] [Hider= Knight Commander Green] [b]Full Name:[/b] Known by anyone around base simply as 'Commander Green' or just 'Green'. [b]Nicknames/Aliases: [/b] [b]Age:[/b] [NO DATA] [b]Gender:[/b] Male [b]Gift:[/b] -Manipulation of Biological Matter [b]Loyalty:[/b] Erubesco, Knight Commander in Charge of Medical Research, Pathology and Specimen Acquisition. [b]Description:[/b] Green resembles a tall, slender male of indeterminate age. His skin is smooth and pale, and lacks the lines of age, but his hair is a shocking silvery-white. Possibly most notable are his eyes, which appear a near dayglo green, with slitted pupils and black sclera. He tends to dress neatly, and is rarely seen without a pair of black gloves on. [b]Personality:[/b] Green is, on the surface at any rate, a very personable individual. He is always polite, amicable, and never loses his temper, even in rather tense situations. Indeed it is a degree of cool and detached that some people might find a little disconcerting. He has shown to be extremely intelligent, and appears to have a great knowledge of gift biology, though where he acquired such knowledge is less than clear. [b]Skills: [/b] -Green's ability allows him to have a great degree of influence over the biology of samples. This allows him to work on a lot of very novel projects. -In addition to this Green has proven himself to be extremely organized and competent within his work, and as a result is generally allowed to get on with his work with minimal micro-management from the upper orders. Green is more often than not trusted to deliver on his work, and has historically proven this justified, creating a number of massive medical reforms. [b]Weaknesses: [/b] -Green's ability comes with a considerable caveat, that he cannot use it to attack another living thing. Anything detrimental applied must be balanced out by an equivalent advantage, and even this must be something that the subject has agreed to. [b]Brief History:[/b] Green has been a member of Erubesco for more or less as long as anyone can remember. Extremely competent, but relatively unambitious, he has continued to diligently serve the Erubesco cause in this research. Many of the faction's biggest medical breakthroughs have come through Green's research, and as a result he has always received a good level of funding. Several years previously Erubesco approached Green about the prospects of the potential combat usage for his powers, and whether he could impart some version of it upon other subjects, thereby ridding it of the caveat unique to the Commander. This led first to the RE project, which started with 200 subjects, and resulted in most either being killed or warped beyond possible usage. A few of the results were placed in general military circulation, but were mostly eventually 'removed from service' due to the rather volatile nature of the results. Undeterred, Erubesco came up with another plan, this time, with his own daughter, Helena, the product of a union between Commander Green and Knight Norrevinter. The Red Queen bioweaponry project achieved some degree of success and progress... up until the point that its subject disappeared from The Citadel. At this point, Green would quite like to retrieve his child and finish his project. [/hider]