[@Mae] Yep Scare, the Law Holder packs >DYNAMITE, to throw at them b*stards when they rear their ugly heads. Now, Scare, the Law Holder has seen a thing or two in his time. He's got a signature trick that's served him well as a US Marshal >Hardened Resolve: Gain +2 Sanity. At any time you may use 1 determination to heal either 3 Wounds or 3 Sanity from yourself or a hero on your map tile. (Gain 5xp for every Wound or Sanity healed from another hero this way) He brings: + a locket that resemble a grand sword + A lighter (how do you think I light the dynamite? By my ears?) EDIT: have to add the bringing part because I forgot it, sorry.