[quote=@HushedWhispers] I know all of those face claims so I am definitely on board. Seems like I need to be getting on the ball with coming up with NPC's. lol. Ooh. I am all for that idea, to be honest and I thought the spin clock technique was so cool! So definitely all in. I can see alliances happening and shifting whenever the rebellion begins but during the games, I can see the same thing happening, too. I think that we should at least kill off four to probably ten NPC's though. Someone and some people have to die. Haha. Don't know why I laughed at that. [/quote] Hehe, well I tried to include some well known one's. If I include someone you don't know, sorry about that lol. I think so too. I been thinking more about it and maybe I figured it out. Maybe during the Games, District One, wants District Three as their members of Alliance. District Six might want District Five. Both would be bit rocky..and after the spin-clock fight/accident...the four might start to form an alliance together. But it's still be rather shaky...and during the Rebellions it'd give them a chance to get stronger as the alliance properly forms to so speak. That's true...they can't leave everyone alive for the Rebellion lol. Well there's 4 main districts between us, 4 main characters, 4 main NPC's so that's 8 kills, 1 kill each character. Then the last 2 kills, maybe it's a team effort? Oh lol. They're gonna have fun :) [quote=@HushedWhispers] [@WolfLover] I should apologize for not having my other post up yet but except it up tomorrow. :) [/quote] It's alright :) I look forward to the other one. Boy, Marsha sure does have a big mouth lol. I love the tension between them.