[@Redward] I made the changes to Piper's CS. TL:DR - - Cyber-Familiar was moved from Active Skills to Passive Skills. - New Active Skill, Thermoptic Camouflage, to give Piper more of a chance to successfully use Scramble against foes. - Widget's Flight now has a weight limit on how much he can carry while flying. - Added Elemental Weaknesses whilst Piper possesses a Machine. [center][Hider=Piper Morgan][b][u][color=MediumTurquoise]Registered Name[/color][/u][/b]: [i]Currently Registered as[/i] [color=PowderBlue]Piper Morgan[/color]. [i]Registered Nicknames include:[/i] [color=PowderBlue]Glitch[/color] [i]and[/i] [color=PowderBlue]Pip[/color] [b][u][color=MediumTurquoise]Age[/color][/u][/b]: [i]Fifteen[/i] [b][u][color=MediumTurquoise]Appearance[/color][/u][/b]: [i]Profile Video Uploaded by Cyber Familiar;[/i] [color=LightSteelBlue]Widget[/color] [img]https://data.whicdn.com/images/120434716/original.gif[/img] [b][u][color=MediumTurquoise]Personality[/color][/u][/b]: [color=PowderBlue]<< R E D A C T E D >>[/color] [b][u][color=MediumTurquoise]Occupation[/color][/u][/b]: [i]First Year[/i] [color=PowderBlue]Student[/color] [i]attending[/i] [color=PowderBlue]Port Crescendo East Academy[/color]. [b][u][color=MediumTurquoise]History[/color][/u][/b]: [color=PowderBlue]<< R E D A C T E D >>[/color] [b][u][color=MediumTurquoise]Class[/color][/u][/b]: [color=PowderBlue]Cyber Witch[/color] [i]Piper's class is of her own design and combines aspects of the standard [color=PowderBlue]Mage[/color] Class with the innovation of Cybernetic Technologies to create the [color=PowderBlue]Cyber Witch[/color]. Possessing a supernatural influence over machinery as well as debilitating magics aimed to wear away at her foes, Piper is able to control the battlefield from afar. Whilst possessing less of a direct threat than other combat classes, the [color=PowderBlue]Cyber Witch[/color] will wreak havoc on those who foolishly ignore her.[/i] [b][u][color=MediumTurquoise]Class Skills[/color][/u][/b]: [color=PowderBlue]<< A C T I V E >>[/color][hr] [color=PowderBlue]<< E L E C T R O C U T E >>[/color] [i]Rank 1[/i] [i]Casts a bolt of electricity from Piper's hands that travels up to [b]10m[/b] and deals minor [b]Electric Damage[/b]. [b]Stuns[/b] the first target hit for [b]1.5 Seconds[/b].[/i] [color=PowderBlue]<< S C R A M B L E >>[/color] [i]Rank 1[/i] [i]Channels for [b]12 Seconds[/b] before casting a Hex on any target that can be seen and within [b]6 Meters[/b]. If the channel is uninterrupted or line of sight is not broken, the target will have all [b]Enlil Network[/b] functions halted for [b]1 Minute[/b]. Passive Skills will be become nullified, Inventory and Active skills become locked. Tablet Power remains functional.[/i] [color=PowderBlue]<< T H E R M O P T I C - C A M O U F L A G E >>[/color] [i]Rank 1[/i] [i]Fades into [b]Stealth[/b] after [b]2.75 Seconds[/b]. Lasts for [b]10 Seconds[/b]. Using abilities or otherwise attacking breaks the invisibility early, however spells can be channeled without leaving camouflage until the spell is finished casting. Widget's abilities do not break Piper's Stealth.[/i] [color=PowderBlue]<< P A S S I V E >>[hr] << H A C K E R >>[/color] [i]Rank 2 Piper possesses a keen mind when it comes to technology and is able to work her way around standard encryption and locks. She also possesses the ability to communicate with machinery.[/i] [color=PowderBlue]<< C Y B E R - F A M I L I A R >>[/color] [i]Rank 1[/i] [i]Piper's robot companion, [color=LightSteelBlue]Widget[/color], levels up as she does and acts under her control. The drone is designed for out of combat utility. The familiar possesses it's own Active and Passive class skills.[/i] [color=PowderBlue]<< S H O C K - R E S I S T A N C E >>[/color] [i]Rank 1 Piper is able to withstand minor electric shocks and is less susceptible to [b]Electric Damage[/b].[/i] [color=LightSteelBlue]<< W I D G E T - A C T I V E >>[/color][hr] [color=LightSteelBlue]<< S C A N >>[/color] [i]Rank 1 Scans a target within [b]10 Meters[/b] and reveals their weaknesses to Piper. Scanning takes [b]2 Minutes[/b].[/i] [color=LightSteelBlue]<< W I D G E T - P A S S I V E >>[hr] << F L I G H T >>[/color] [i]Rank 1 Widget is able to hover indefinitely at a fixed speed of [b]15 Km/H[/b]. It can also carry a weight of [b]30 Kg[/b] with no penalty to it's aerial movement. It can hold up to double this amount, but will move at half speed. Anything more and Widget will be unable to move.[/i] [color=LightSteelBlue]<< C Y B E R N E T I C - L I N K >>[/color] [i]Rank 1 Information perceived by Widget is broadcast to Piper provided the two are within [b]500 Meters[/b] of each other.[/i] [b][u][color=MediumTurquoise]Tablet Power[/color][/u][/b]: [color=PowderBlue]<< T E C H N O L O G I C A L - P O S S E S S I O N >>[/color] [i]Piper is able to transform herself into an electrical current and take control of machinery. Whilst inside she has access to all functions of said machine and can travel through pre-existing currents into different machines. Whilst controlling machinery, Piper is more susceptible to [b]Water Damage[/b] and Heavy [b]Shock Damage[/b]. Additionally she is able to [b][color=PowderBlue]Upgrade[/color][/b] any machine she possesses with additional features beyond it's original design. All of her Active and Passive Class Skills are locked while possessing a machine.[/i][/hider][/center]