[@POOHEAD189] Roll20 doesn't rectify the desire to still retain the long-form component to it. Therein lies my current issue, though it is looking increasingly likely I'll go full tabletop with it and do R20. [@ArenaSnow] The big barrier there is a medium incompatibility since Mechwarrior is a video game line and those mechanics don't translate to a tabletop environment easily. Battletech provides some necessary framework for what I'm building. The action side of things is very simplified comparatively even if the mech-building component retains full mechwarrior style complexity.