[quote=@LetMeDoStuff] Gladly, I would. Firstly, I mentioned how there are about two slots for Vehicle users, which are both the tanks and APCs at our disposal. APCs were a part of the Gallian Armed Forces, so we can have variation. Secondly, when it comes to the research, there's three "inputs" of this. We firstly have general research. The standardised research in damage and range are likely going to exist, but we won't be researching them. We'll be issued different kinds of upgrades along the way. We also have personal progress. The characters overtime will have the ability to "accessorise" their weaponry based on how they use it. Scopes on semi-auto rifles may be available to create a marksman as a new tier of scouts, as well as others for each class. Also, if the character is weak at controlling their weapon, an engineer can tinker it to have a reinforced stock etc. Lastly there's the overall progress. This goes for the vehicle, which can be slowly modified with parts salvaged by the empire. Personal things, like body plating, will be more free to adjust too. Lastly, tinkering as an engineer is fine, which is where the weapon adjustments for personal use, as well as salvaged body plating for both soldiers and vehicles can be adjusted to the required user. Don't go overboard though. Every time you wanna make something majorly impactful, consult myself or [@Jinxer] [/quote] Ahhh, alright, sounds good! I didn't see the part mentioning vehicle slots >3> I could see an APC being a great thing actually, a nice portion of space to hide away useful salvage to be worked with, heheh... And yeah, all that sounds good :D I'll keep in mind some 'common sense limits' and already planned to consult on anything potentially risky. I could see there still being room for another engineer with a different specialty too. Like, modifying, maintaining, and improving the armor and such might be a 'standard' task for engineers in general, but one might specialize in weapons [me, me, I looove weapons >3>] and possible offensive modifications, while the other might specialize in the actual mechanics of the vehicles or more complex weapons. Just some thought :D