[@Amaranth] I'm completely fine with changing up my character. I left the powers short-winded because I didn't know if I would need to change them up for a situation like this. Your character is basically ALL light powers, and mine isn't, so it seems logical to change mine. I've already got an idea and am writing it up for her Seelie form. No harm done. :3 [@Agent 47] I've actually written up her powers. Think these are okay? Under the Seelie attunement, Faye grows wings with which she can use to fly or hover, super strength, and super durability, as well as the ability to command a handful of fey. These fey act as an arsenal for her, allowing her to wield massive weapons that change to fit the situation. Typically, she wields them as a a broadsword and tower shield and, due to their intrinsic nature as fey, they are not able to be manipulated by other powers in any fashion. They are made out of magical beings, allowing them to withstand blows or deal blows that normal weaponry would be incapable of doing. With her super strength behind her attacks she is a force to be reckoned with, and is incredibly hard to bring down because of her super durability. She can also change them into other weapons, such as a bow with enchanted arrows that can explode into caltrops on impact, or fist weaponry if she needs to deal blunt damage. Or a full body armor if her super durability isn't enough to face her opponent. It is best for her opponents keep their distance, as she is not very fast in this attunement. ((that moment when Faye never ever does anything remotely resembling work, making her function as a super tank/hard hitter nearly unused cus she would prefer to just not even bother))