[i][h3]The Vale[/h3][b]The Crypt,[/b] [b]Currently[/b][/I] [i]"I am aware your arcane shenanigans differ from our divine benefits. As long as they serve a noble purpose, does it really matter?"[/i] "But... magic is magic?" The small fellow responded with apparently no idea as to what the templar had truly meant. The concept of nobility and divinity seemed to escape him, to which the mighty Ysgardian shrugged at the gnome's confusion; the man wasn't about to argue the oddness of the outsiders or their ways - they had been much needed allies in this time. It was then they followed the, at times, incomprehensible scholar but trusted her odd mysticism all the same. Stepping quietly from there, the entourage went about their path, keen to follow down the way of the unseen servant. Theodore however, with his sight augmented beyond just eyes, bore witness to all the ghosts here - the many lingering, drifting spirits. He knew right where they were all along but they seemed not to react to any of them in the slightest, as though the battle won before by someone else had sapped them of their energy. Further and further they drew in, none of the invisible spectres offering reaction or rebuttal... [hider=Effects] Theodore detects several wandering ghosts but they seem to shy and drift away from his perception. It seems that they cannot manifest, having already been defeated, but an air of danger is still clear. [b]Score[/b] [url=https://www.youtube.com/watch?v=_2AAR9jRc7I]One Last Way[/url] [b]Map[/b] [i][url=https://www.myth-weavers.com/map.html#id=4370]Tomb of Honor[/url][/i] [b]Tentative Initiative[/b][list][*] Cesar (19) [*] Theodore (18) [*] [i]Valmjr (18)[/i] [*] [i]Thea (18)[/i] [*] [i]Birbin (15)[/i] [*] Wick (10) [*] Katia (9) [*] [i]Haemar (8)[/i][/list] [/hider] [@Cu Chulainn], [@Gordian Nought], [@Hekazu], [@JBRam2002], [@Rig]