So here's my first try on a character. [hider=Theodore Remmington] [center][img]https://fontmeme.com/permalink/171109/34b85097aa817ea2999aa6a8f9e2494c.png[/img] [img]http://i.imgur.com/zowaQH5.jpg[/img] [i][b]"Where's the fun when there isn't a little bit of chaos?"[/b][/i][/center] [hr] [color=f26522][b]Name:[/b][/color] Theodore Felix Remmington [color=f26522][b]Age:[/b][/color] 26 [color=f26522][b]Gender:[/b][/color] Male [color=f26522][b]Species:[/b][/color] Human [color=f26522][b]Appearance:[/b][/color] When he's in normal clothing, he looks just like everyone else. With a mop of unruly blonde hair and alluring hazel eyes, Theodore looks like a charming young man. There's always a smile on his face whenever he talks to somebody. His normal clothing usually compromises of collared shirt and pants. He prefers smart casual clothing, it would seem. When he's out doing magic tricks for others, he takes on a suit and tie. When he's out doing his thievery, he changes his appearance to that of above - with his purple and violet suit being replaces with a black and grey one. He also wears a mask to hide who he really is. [color=f26522][b]Personality:[/b][/color] Theodore values fun above all things. He wants people to always smile around him, and he wants to smile as well. There are little things he wouldn't do in the name of fun. Unfortunately, his sense of 'fun' is rather twisted. Anything that seems like it would bring laughter to him is something he deems as fun. While he may seem to care if other people are enjoying it like him, the truth of the matter is that he doesn't really care about what others think about it. However, what he finds fun is actually chaos itself. It's part of the reason why he derives sick pleasure from casting illusions. He seems to highly enjoy breaking the law repeatedly. He is well aware of his condition - something that would've crippled him for life, but he still kept on going. This is part of the reason why he feels that he should live life to the fullest and his constant use of magic despite its repercussions on his life. He was going to die anyway, so why not speed up the process and enjoy the ride along with it? However, despite this, he is actually generally kind and helpful and tends to use mundane magic tricks to amuse children. One of his few limitations is that he does not want any harm to befall a kid as a result of his actions - directly or indirectly. Theodore is rather friendly and seems to talk with anyone with ease. [color=f26522][b]History:[/b][/color] Theodore had been born with a strange illness. It was never clear what exactly it was, but they knew that it was eating Theodore alive. He was bound to die at a young age and every doctor knew it. However, the Remmington family wanted to suppress it for as long as possible because who would want their first born to die? Theodore was weak ever since he was a child. He only learned how to walk when he was already three years old, and as a result of his weak constitution, he was home schooled. His parents got the best tutors from around the world to teach him. They used the resources they had to make Theodore's life better, but it was never enough. He suffered from severe backlashes which usually ended up with him having seizures and nearly killing himself almost the entire time. In the midst of his parents worrying and doctors scrambling to do something for the poor child, Theodore discovered magic. He was on his own back then when he suddenly had been able to cast a small fire, flickering on his hands. He had a good potential in magic, higher than his parents at the very least. He began to study up on it in secret as he knew it was illegal to practice magic itself. When he was ten years old and already proficient in basic magic, he was suddenly whisked away from his parents by a mysterious group. Someone staged a fake death for him and then pilfered half of the Remmington family money. Theodore was none the wiser. The organization was the one who managed to stabilize his condition, though it didn't mean that he would live any longer. It only meant that he would be able to go on with life without convulsing every now and then. Theodore felt like he owed the organization a lot and soon forgot about his own family - but he still paraded with his original name. However, outside the country he originated from, the name held no weight so it didn't really matter. Theodore Remmington was trained further in the art of magic and was molded to become one of their agents. He was expendable, due to his willingness to die in the name of him having fun. With years of experience under his belt when it came to being an illegal magician and being a thief, he was contacted once more to rob the newly opened Maede Museum of Art. Theodore was more than happy to oblige and is looking forward to his companions. [color=f26522][b]Stats[/b][/color][list] [*][u]Strength:[/u] 7 [*][u]Dexterity:[/u] 13 [*][u]Constitution:[/u] 6 [*][u]Intelligence:[/u] 10 [*][u]Charisma:[/u] 9 [*][u]Magical Potential:[/u] 15[/list] [color=f26522][b]Skills:[/b][/color][list] [*] Illusion Magic - He seems to lean more into illusion magic as it has been his first learned magic. He's been able to make distinct illusions with much concentration. However, none of it can actually harm anyone aside from their mental process. [*] Levitation magic - Though not as dangerous and still in its developmental stages, he typically uses it for distractions using his cards. It's why he needs to have a constant supply of cards. [*] Sleight of Hand - Magic that isn't really magic is something he uses frequently. Mostly involved in card tricks but has been known to dabble in a few others, Theodore had always found passion in tricking people without even using anything dangerous or illegal. [*] Sneaking - Of course, he is a thief first and foremost. He knows how to sneak around. [*] Lockpicking - Finally, he has learned the art of lockpicking, of all things. [/list] [color=f26522][b]Equipment:[/b][/color] - A deck of playing cards used for magic - [5] Homemade flash bangs inside a small sphere for quick escape - A cane. No one knows why he has it. [color=f26522][b]Artifact:[/b][/color] A lockpick that never breaks. Since this particular artifact has a double, he was allowed to bring it with him. This made it all the more easier to break into some other places. [/hider]