Hello! When I saw this, I knew I had to give it a shot. If nothing else, I challenged myself to make a character I think would be engaging. I guess it's the token evil teammate. [Hider=Dingo] [img=center] https://i.pinimg.com/originals/b3/33/6a/b3336ac32f13e2b315215888d749bca2.jpg[/img] [B]Name: [/B][COLOR=#99ccff]Wright, Adah[/COLOR] [B]Age: [/B][COLOR=#99ccff]32[/COLOR] [B]Gender: [/B][COLOR=#99ccff]Female[/COLOR] [B]Callsign: [/B][COLOR=#99ccff]Dingo [/COLOR] [B]Kills: [/B][COLOR=#99ccff]21[/COLOR] [B]Psychological Analysis: [/B][COLOR=#99ccff] Adah Wright is an opportunist. She intones a casual or even lazy application of her energy outside of combat. When she speaks in social interaction, it is often to empower herself through the deprecation of others, though she remains acutely aware of social hierarchy which is best showcased through her almost populistic approach to friendship and interaction. Whomever is currently perceived by the majority to be ‘best’ will quickly earn her favor, and will find themselves flanked by a seemingly loyal companion. When they find themselves overshadowed, Adah will slowly make herself scarce and distant, until she eventually reappears at the side of her next best friend. She is keen to be second best – why ever one would want that – and will happily pick on those that are ‘beneath’ her, if it would curry favor with her friends. In battle, Adah is a reliable, occasionally boisterous companion. Left to her own devices, she will happily pick on weaker targets with intensity, and otherwise hangs back in the confusion to find a weak spot to exploit on an already engaged opponent. She will ‘steal’ kills by aggressively backstabbing distracted enemies. While not outright cowardly, Adah is loathe to be the first person into the fray, preferring to hang back (or above) to find a moment to strike.[/COLOR] [B]Military Record: [/B][COLOR=#99ccff] Initially a refugee from a war-torn system in the Free Enterprise Zone, Adah applied to the UEE armed forces in a recruitment drive promising hurried citizenship for both the applicant and their family. She served on various FEZ postings during her early service, only to be transferred away from both her old life and region when Imperial bureaucracy disseminated her multi-cultural battalion of misfits into various other postings. Adah has a record of being involved in many minor fights between enlisted personnel, as well as a wealth of other mostly negligible misconduct. She does not show any immediate disloyalty or issue with authority, instead she appears to have followed a few commanding officers by personal request as they were reassigned to new assignments. Involved in many minor conflicts over the galactic warfront, Adah found her way into the 101st where she has earned a name for herself as Dingo, true to her ways of picking on weaker opponents or working in tandem with her comrades to take down enemies. She inherited a custom PTX-071 Sentinel custom model when the previous owner took a heavy caliber round to the cockpit, and has been using what clout she has to tamper with the design further to suit her needs.[/COLOR] [B]Equipment: [/B][COLOR=#99ccff]Cigarettes. Wy’shuthu Talisman. Standard issue hand-gun, knife. [/COLOR] [/hider] [hider=Devil Dog] [B]Appearance: [/B][COLOR=#99ccff]The Devil Dog is at its’ base still a [hider=PTX-071 Sentinel MkI][img] http://i58.tinypic.com/6ithl4.jpg[/img][/hider]. The equipment mounted on the chassis has been switched however, most notably the iconic alloy shield. Beyond the battered plates that have seen many replacements and repairs, it has been painted in a rust camouflage pattern.[/COLOR] [B]Designation: [/B][COLOR=#99ccff]PTX-071 Sentinel MkI C (Custom)[/COLOR] [B]Role: [/B][COLOR=#99ccff]CQC & Flanking[/COLOR] [B]Chassis: [/B][COLOR=#99ccff]Medium[/COLOR] [B]Engine: [/B][COLOR=#99ccff] Tri-Core Engine 15 Power [/COLOR] [B]Description: [/B][COLOR=#99ccff] The Devil Dog custom Sentinel model was a temporary answer to the increasing war of maneuverability. Giving up it’s heavier weaponry and the bigger weapon, the MAS has been outfitted with a plethora of helpful equipment to help it adapt to more situations, as well as fitting it with specialized boosters to radically improve maneuverability on the ground and allow for sustained flight. The vehicle excels in supporting frontline units, both infantry and bigger MAS, and has varied it’s defensive abilities to be where it needs. The downgraded main gun means it remains an oppressive threat to lighter models, while no longer as strong as a regular Sentinel. Instead it must rely on it’s brute speed and unchanged melee kit to handle bigger targets. The speed, disruption capacity and switchblade loadout primes it for a flanking or complimentary role in a unit. On it’s own the Devil Dog is a bully to anything weaker than itself, but at a disadvantage against a beefier target. In this capacity it is able to serve as a direct counter to lighter frames, or in its’ supporting role.[/COLOR] [B]Systems: [/B][COLOR=#99ccff] PYL12-MAS Submachine Gun. 3 WT 2 PWR – A mass-produced 20mm one-handed ballistic weapon for combat against Light and Medium frames as well as suppressing, sustained fire. The PYL12-MAS holds 300 rounds, which it dispenses with a harrowing speed. Claymore Missile System. 3 WT 2 PWR. - A missile launcher system set into the shoulder of the Sentinel. Launching 6 Claymore missiles, these small missiles pack a large punch, capable of downing most Light and Medium class MAS's with 1 or 2 missiles. Head-Mounted Tyr Industries Flak Emplacement. 1 WT 0 PWR. Replacing the original models .50 caliber machine gun with a specialized anti-air flak weapon, the Devil Dog maintains respectable defense against small missile assault. Arm-Mounted High Frequency Anti-Infantry Laser. 1 PWR – Relatively poor in application versus actual MAS opponents, the arm-mounted laser is a terrifying weapon for any ground-bound infantry. It fires high frequency beams up to 3 seconds at a time, and will cut a swathe through most terrain if used in sustained assaults. Energy Saber. 1 WT 3 PWR - The Sentinel model utilizes a high powered energy saber stored in its shoulder. The blade length can be adjusted, and its high energy output allows it to be a deadly close ranged weapon. The saber uses its own power capacitors, and has a limited operational time of about an hour of constant use before needing to be recharged. Alloy Knife. 1 WT. - Ideal for close quarters when the 'continuum of force' has been reduced to hand to hand combat. For optimum performance, the leading edge, 'pointy end', should be applied to the enemy and thrust into vital regions. This should be repeated as necessary. Class 2 Shield Generator. 5 WT 5 PWR - The Devil Dog has had it's shield downgraded from the average Sentinel, but still carries adequate shielding. Light Alloy Plating. 3 WT - a layer of extra armor over the MAS's arms, shoulders, and legs. A plate of light alloy will survive a single glancing blow from a plasma weapon and provides limited protection from other weapons but provides little protection from explosives. Boosters. 3 WT 4 PWR – The Devil Dog has been equipped with several small, horizontal boosters as well as a larger model on its back. Intended for maneuverability and small course corrections, it can also be used to emergency skid while on the ground. Countermeasure System – Armed with chaff and flares in addition to other defenses, the Devil Dog is primed to disrupt and disorient enemy fire. [/COLOR][/hider]