[hider=Joseph Milit] [b]Name:[/b] Joseph Milit [b]Appearance:[/b] Joseph has short brown hair, blue eyes, and stands at 184cm (6ft). He usually keeps himself neat and tidy, although not to an excessive degree. He prefers to wear simple clothing that doesn’t get in the way of any physical activity. If he has a choice in the matter, he will show up in a plain combination of a shirt and pants, but if there’s a dress code, he will absolutely keep up with it. Joseph has a personal disdain for pointlessly showy displays of appearance, and goes out of his way not to indulge in anything of the sort if he can help it. [b]Age:[/b] 18 [b]Species:[/b] Human [b]Gender:[/b] Male [b]Occupation:[/b] Student, First Year [b]Personality:[/b] Joseph is a big cynic, though not to the point that he’s overtly hostile. He’ll make conversation, but don’t come to him if you’re looking for a kind word and a hug. Joseph is frank and “to the point” in any conversation, as he hates to make small talk and feels that making progress on something is more important than a person’s feelings. If somebody has a legitimate problem, Joseph likes to think he would do everything he can to help them with it, provided he actually can. He has been taught that any proper military unit operates on co-operation between its soldiers, and so he strives to live up to that ideal. Joseph’s big motivation in life is to just do well at any given task. Whether it’s soldiering or scrubbing the floors, Joseph wants to leave off every day feeling he has done his best and met with the satisfaction of others. He’s not competitive about it, and he could care less if someone else does it better as long as he feels he’s done right by himself and others. He also lacks any ambition to rise in status, as he finds the idea of being an officer laughable and even undesirable. He prefers simple work for simple gains. [b]Openness to Experience:[/b] 40 [b]Neuroticism:[/b] 20 [b]Agreeableness:[/b] 40 [b]Extroversion:[/b] 50 [b]Conscientiousness:[/b] 80 [b]Attributes:[/b] [b]Strength:[/b] 5 [b]Endurance:[/b] 6 [b]Constitution:[/b] 6 [b]Agility:[/b] 5 [b]Dexterity:[/b] 7 [b]Intelligence:[/b] 5 [b]Wisdom:[/b] 4 [b]Charisma:[/b] 2 [b]Magic Type Preference:[/b] Object Conjuration [b]Innate Magic Talent:[/b] Weapon Conjuration [b]Interests:[/b] Guns, Physical Fitness, Petty Philosophy [b]Skills:[/b] Shooting Guns, Maintaining and Repairing Guns, Taking Hits [b]Biography:[/b] Joseph was born the son of a low class soldier. From an early age, he took an interest in military affairs from the point of view of an ordinary soldier. As a child, he always romanticised the idea of being something of a hero that went out and fought all the Empire’s enemies and brought peace and justice to the land. His dad would always laugh when he talked about it, though Joseph would take a while to realise why. Joseph also saw the discrimination faced by Chimeras and considered it a great injustice, and one that he would strive to right in later years. He got his chance to strike a blow for what was right when he found a Chimera hiding in the backyard of their house. Joseph had no idea why, but he could tell they were fleeing from the authorities who were making a big stink of searching for him in the community. The young boy thought the only right thing to do was to offer to hide the Chimera in his house. The Chimera gleefully accepted the offer, and Joseph decided to go one step further and give the local guards a false tip that he saw the Chimera escaping the district. With his task completed, Joseph arrived back home, where neither of his parents had been at the time, to find that the Chimera he had sheltered had stolen multiple items from his house and fled the area for real. He would later learn said Chimera had indeed been fleeing on account of being a thief. Joseph was greatly disappointed, and he doubly feared his parents would be furious. As it turned out, his father was more sympathetic than he realised, and just told him that these things happened. When Joseph asked him what he should do, with his primitive world view having been shattered, his father told him the only thing he could truly rely on in this world was hard work. It was after that event that Joseph rededicated himself to the idea of joining the military. This time not for some childish ideal of being a hero, but simply to put effort into something he felt he could succeed at and have it pay off. His great mission was no longer to stand up for “justice” or anything like that but to just work hard. With the discovery of some magic talent in him, he decided to attend Mordhaben’s Institute for Aspiring Mages. While he could care less about the prestige or the ability to do fancy magic, he figured that if he could actually cast spells, he may as well join the military as a magic soldier rather than a regular one. [/hider] [hider=Honehe] [b]Name:[/b] Honehe Bitter-Tooth [b]Appearance:[/b] Honehe is a 6’5 walking talking wolf-like monster. He is covered head to toe in thick grey hair, which he keeps well groomed. His eyes are brown. His hands are humanoid in nature, capable of gripping like any person while retaining wolf-like nails, and his legs are more akin to a wolf’s hind legs. The array of sharp, vicious teeth in his mouth make it so that no matter how he smiles, he always looks a little sinister. Honehe wears light and loose fitting clothing, as wearing too much would only make him all the hotter due to his natural hair and coat. [hider=Picture] [img]https://kagesatsuki.files.wordpress.com/2016/11/161126_02.jpg[/img] [/hider] [b]Age:[/b] 17 [b]Species:[/b] Monster, Lupine, ML [b]Gender:[/b] Male [b]Occupation:[/b] Student [b]Personality:[/b] Honehe comes from a place where humanity is unwelcome, but he has learned that it is better to treat your enemy with a thin veneer of politeness than to actively provoke them. Honehe has little love in his heart for humanity or anything resembling it, but he keeps his tongue in check around them and pretends he’s perfectly okay among their society. His façade is not impenetrable, and either asking too many questions or hanging around for too long will begin to betray the contempt beneath his words. Honehe is far more sociable depending on what species he is conversing with. As should be blatantly obvious, his fellow monsters are the perfect conversational partner for him. He will eagerly converse with them and attempt to endear himself to them. First and especially monstrous second generation Chimeras are tolerable, although they will be greeted with less enthusiasm. The more human-like the Chimera, the terser and more reserved his conversations with them shall be, and those that cannot be distinguished from humans will be treated as though they were. Aside from concerns of humanity and species, Honehe is a dedicated student with a genuine desire to learn more. He loves nothing more than the feeling of progressing and getting stronger. In spite of his disdain for them, Honehe is not averse to learning more about humanity and their society. He would never admit to his true reasons, but one could guess that he sees it as important to learn from one’s enemy. [i]Openness to Experience:[/i] 50 [i]Neuroticism:[/i] 40 [i]Agreeableness:[/i] 30 [i]Extroversion:[/i] 50 [i]Conscientiousness:[/i] 80 [b]Attributes:[/b] Strength: 7 Endurance: 5 Constitution: 5 Agility: 7 Dexterity: 2 Intelligence: 6 Wisdom: 4 Charisma: 4 [b]Magic Type Preference:[/b] Material Manipulation [b]Innate Magic Talent:[/b] Manipulating Earth and Rock [b]Interests:[/b] Exploring, Hunting, Learning, Picking at the flaws in human society [b]Skills:[/b] Running fast, Tearing flesh from bone, Finding things by scent [b]Biography:[/b] Honehe’s ancestors were originally a tribe of nomadic monsters that roamed around the continent. It wasn’t until his father’s generation that the tribe underwent a transformation. Having strayed too close to Airelosia in their travels, their tribe came under attack and suffered brutal losses. Aenohe, Honehe’s father, assumed leadership of the battered tribe and lead them to settle in the tribe’s fabled homeland in the mountains north of the Unoctocan Empire. There, he laid out a plan for them to found a nation that would bring together monsterkind from all over and form a people’s home for their own. Dubbing themselves the “Akamina Free Commune”, Aenohe intended to learn from human society to better the lives of his kin. He would assimilate technology, systems, and other beneficial ideas while attempting to maintain the otherwise monstrous identity of his people. His people included both Monsters and Chimeras that could be decidedly identified as at least partially monstrous, a policy that earned him the ire of more than a few. While the Commune is neither large nor popular, it has attracted a small yet devoted following and possesses a great deal of natural resources that it trades with others. Few among the population of the Commune have anything but contempt for humanity, but Honehe has learned his father’s methods of treating with the enemy. He grew up absorbing his father’s personal philosophies and ideas, and he always told him that the only way to succeed was to learn, even from those that you couldn’t stand. Honehe’s experiences with humankind were from watching his father wheel and deal with travellers, merchants and others, always coming out smelling of roses and acquiring a beneficial deal for the Commune. While he could never master his finesse at masking his intentions, he certainly learned how to pretend he wasn’t tempted to just spit on the humans he met. He also picked up his father’s refined manner of speech and tries to mirror his elaborate vocabulary when he can. Honehe personally preferred to spend his time roaming around the environment near the Commune. He loved nothing more than to poke through old caves and find things that lay forgotten. It was during his travels that he discovered his penchant for manipulating the earth around him. While initially pleased with his discovery, he soon became apprehensive when Aenohe broached the idea of going to study magic abroad. Honehe had no desire to live in human society, no matter what there was to learn, but Aenohe soon won him over with his pragmatic reasoning. There was something to be gained by studying the human’s methods of using magic, he was told, and he agreed that it would be a good idea to learn them so they might benefit their own people. Thus, Aenohe used his business contacts and influence to arrange for Honehe to attend Mordhaben’s, with sizable “donations” being offered to those open to helping an outsider gain admission. [/hider]