[quote=@Grimhildr] i was generally talking about character limitations in that post, sorry for not specifying. i find that if i'm given free reign in an rp (told what the setting is, what powers characters can have if powers are involved, and then told to go crazy) i produce work that is less in quality than what i would in a roleplay with more limits. then again, it's all about personal preference, as debating this can never give us a solid objective answer. i tend to work better when i've got someone guiding me through stuff, as opposed to being told the shit i can do and then told go to make something with it. [/quote] I think you raise an interesting point. In my experience, I work better without limitations on characters because once I have an idea for a theme (which tends to come easily to me) I can develop an entire, coherent, and logical character around that. But just because I work better that way doesn't mean others do as well. I'd like to conclude that limitations on characters, just like the limitations of logic, consistency, and setting, provide direction and reduce confusion. This is beneficial to some people and detrimental to others, the former on account of what you said and the latter because a limitation that pushes a certain theme discourages another, among other reasons. Do you disagree on any points?