Alright, well here's my app then. I was wondering if its possible to have more than one FNG, or at least another person similar, because I know there's already Sisyphus's character, but I'd already thought of a lot of stuff about this character before I saw it. Also, I know you said the FNG would start with an MAS of your choice, but I was wondering if I could have the one in this app be the one he could get later. Appearance: [img]https://lh3.googleusercontent.com/-czYn4FWUl4Q/WaoCpJnVAYI/AAAAAAAAD24/TDtqACP9-2wkKR6p3fvQaJRmvaxHxAt8wCJoC/w537-h800/Neon.jpg[/img] Sorry if the picture is a bit to anime-ish, I just couldn't seem to find one that wasn't anime or a photo. Also, his hair isn't actually white, just blonde, and his eyes are brown. Name: Moore, Joseph Age: 21 Gender: Male Callsign: Junior, as his father is an admiral in the Imperial Navy. Kills: 0 Psychological Analysis: Joseph is the kind of person who, in most circumstances, would never be accepted into the military, let alone as a front line fighter. In most normal situations, he is shy, nervous, and prone to anxiety attacks. This is only exacerbated when people are counting on him specifically, as he believes he is going to let them down no matter how hard he tries. However, behind the controls of a MAS, his demeanour goes through a complete transformation. He calms down completely, able to make complex manoeuvres and choices in mere moments, and his ridiculous attention to detail shines through in a way that tends to be completely buried normally. However, he still feels that he needs to prove himself while in the suit, so as to show that he is a part of the 101st on his [i]own[/i] merits, not those of his father. Military Record: Joseph Moore is a boy who has had pressure put on him since childhood. His father, Hewett Moore, is a skilled and well known admiral in the Imperial Navy, and has had extremely high hopes for Joseph, spending a lot of his money and spare time on bringing out his potential. Unfortunately, all of the pressure from his fathers hopes served to push him into a state of potential anxiety, as he repeatedly failed to meet Hewett's expectations. Sure, he was talented enough as a fighter, but his naturally passive, anxious personality prevented him from putting that talent to effective use. Time after time, he embarrassed himself in front of his father and any of his colleagues who happened to be helping supervise, and each failure only served to shatter his confidence further. Now, unlike many might expect, Hewett never showed any disappointment in Joseph, always quietly encouraging him and remaining positive. However, this only made things worse, as it made Joseph feel terrible guilt for failing his father. However, it also kept him from simply giving up, constantly searching for a chance to meet his father expectations at something, [i]anything[/i], even though he was sure deep down that his father no longer had any for him. Still, his father kept giving him chances, unable to bring himself to hurt the son he realised [i]he[/i] had created. And then, finally, Josephs efforts were rewarded. When the imperial navy began implementing MAS's, Joseph requested a chance to see if he could pilot one effectively. Naturally at this point, no one really believed he'd be able to. Not even Joseph himself thought it would make a difference. And then he got behind the controls, and transformed. No one, not his father, not the other officers, not even Joseph, could believe what was happening. However, no one could deny that Joseph was, for all intents and purposes, a completely different person to the usual nervous wreck once he got into the cockpit. In fact, the common consensus was that he appeared to be [i]made[/i] for this. Almost immediately after getting out, he was offered a place in the pilot training program. It was here that they learnt that his new confidence didn't last once he exited the MAS, but if they could get back the surprisingly competent pilot they saw in the exercise, then it was worth it. Equipment: A small holdout pistol Appearance: [img]https://orig00.deviantart.net/1415/f/2015/078/b/d/osw_03_zeus___orbital_sniper_by_emersontung-d8lt3y9.png[/img] Designation: M100 Astra C Role: Scouting/Sniper Chassis: Light, 15 weight, 10 power Engine: Twin core power system, 10 power. Description: The Astra is an MAS designed specifically to get into a good position, take a few shots, and then move on. It carries a high powered sniper rifle, which if not for its sonar stakes locking itself to the ground, would likely push it over backwards with the recoil alone. That's not to say that it can't take a hit, however, as in an unusual move for a light MAS, the Astra utilises heavy armour plating. It also has a small composite shield built into its right arm, which is mostly used to deflect melee weapons. Systems: Agneyastra 105 mm Sniper rifle 5 weight 3 power Heavy alloy plating 7 weight 0 power Internal upgraded targeting suite 0 weight 3 power Sonar stakes 1 weight 2 power Small composite shield 2 weight 0 power Countermeasure system 0 weight 0 power