[quote=@IrishAngelQueen] Yeah, sorry. Life got ahold of me there for a minute but i'm back. Did i miss anything important? I'm also creating my minor goddess right now. Hey, isn't the ability to shapechange (i.e, change into an animal, appear as another person, switch genders) a typical divine power? I'm thinking i want her to be able to do all of the kinds of shapechanging i mentioned in the parentheses. [/quote] Uh, I can't remember when you were last here, so I'll just riff off what comes immediately to mind: - We are on a [url=https://www.roleplayerguild.com/topics/91565-mid-high-casual-divinus-the-deity-roleplay-mk-ii/ic?page=27#post-4491324]new turn[/url]. We actually have a timeline and a soft restriction on the window of time of our turns. Read the bottom of the turn update post for all the new info thereof. - The 0th post of the IC thread has links to many major events, as curated by BBeast. - The Knight Protectors are a thing. Them and their leader, Aeramen, are up for adoption. See the writing prompt post [url=https://www.roleplayerguild.com/posts/4512103]here[/url]. The full details are in the summary section. - Amartia lost his divinity and is being a sook. - Teknall is hunting Heartworm by mapping the submaterium with swarms of mini quadcopter drones. - SPACE DWARVES. They have interplanetary travel with space blimps now but it only works if no one knows how it works (including them) so it's got pretty hard limits. - Tauga and her island biddies have worked out how to make proper iron and are good at sailing. This may spread eventually. - Helvana continues to commit the cutes. - Toun wants to trap the evil god Xos in the universe's most infinite crochet scarf and is doing various things to investigate and conspire with his buddies. That's about all I can think of right now. Probably best to go back to where you left off and just skim summaries. And yes, Demigods can technically change shape. Not everyone does it, though. I imagine it requires a concerted effort to maintain another form. Do do it naturally, quickly, freely, and easily, you'd want a relevant domain or portfolio. As to what that domain or portfolio is, it's really up to your imagination. You could straight up have a (shapeshifting) portfolio that falls under the domains of trickery, chaos, evolution, change etc. Or you could have something like a (disguise) portfolio under the domains of darkness, mystery etc. Or you could a combo like Travel (Transience), which could give you an argument for shapeshifting. It's probably easier to make a portfolio and domain that stem from your character's aesthetic and connect what you want together via that origin.