[h2][b][center][url=https://www.youtube.com/watch?v=IcxQznDe4u8]The Road To Battle[/url][/center][/b][/h2] After the decision was made, the team waved goodbye to the town before taking off down the beaten path westwards, now with the plan of making a detour northwest to the outpost instead of to Valk Crater. The bastion with its new powerful engine was steaming along very smoothly, one thing the driver 'Kirin' was surprised to find was just how [b]fast[/b] the tank was. It was nowhere near top gear and they were doing 45 MPH an hour easy. It seems like some of the advanced tech stolen from the rogue drones was being put to good use. [center][img]https://workerspartynz.files.wordpress.com/2015/11/limits-of-utopia.jpg[/img][/center] The road was even but very depressing, the dystopian wasteland of the Izayoi Region was a harsh reminder that even outside the village, things are not any better. Kiwami mentioned that it was the world's way of reminding you not to run from your problems. And the crew of the Bastion were not ones to run away from anything. After around 25 minutes of driving they had already made great tracks and were nearly at the intersection to lead them to north-view. But the Tank Commander Drake had heard the faint rumblings of what sounded like an engine. A peek through the binoculars highlighted that there were a number of people riding motorbikes, and armored quads in the distance but they hadn't spotted the tank yet. They were not dressed like Yakuza but they were definitely armed so they were probably [b]Drifters[/b] the survivors of the wasteland, although not always hostile, they are known to occasionally hijack vehicles if they feel it will fetch a good price. And the Bastion was certainly of value. The team had to make a decision, either carry on down their desired path hoping not to be noticed. Or to get the jump on the drifters and attack them before they can scramble and react properly. By not attacking they risk being set upon by much faster vehicles if the drifters do spot them and decide to chase them down. But by attacking, they could be wasting time, ammo and energy on an enemy that might not be worth it, but they would definitely have the tactical advantage from initiating the attack. [h3][b][i]Decision Time![/i][/b][/h3] - [b]Attack the Drifers[/b] - [b]Ignore the Drifters[/b] [u]Because of the time constraint, the decision goes to the tank commander with no option of a vote.[/u]