[center][img]https://i.imgur.com/KuHtTa8.png[/img][/center] [b]Hawkeye Harold[/b] does [b]8[/b] damage with his trusty dead eye bullet to the first hellbat and [b]6[/b] damage to the other. Suffice to say they are both very, very dead. [center]He receives [b]20 XP[/b] and has [b]5 Dead Eye Bullets[/b] left. [img]http://i.imgur.com/dTO1Dib.png[/img] 9 / 10 HP || 12 / 12 Sanity || 1 / 2 Determination || 160 / 500 XP || 100 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Hawkeye Harold][hider=Skills][b]Quickdraw:[/b][indent] Anytime a new group of enemies appear, and you have one hand free, you may immediately make a free attack against them. [/indent] [b]The Quick and the Dead:[/b][indent] Start with 6 [i]Dead eye shot[/i] bullets. At any point you can choose to load one of these bullets into your gun. [/indent] [/hider][hider=Inventory] [b]Sidebag:[/b] 3/5 Slots filled [indent]1x [b]Whiskey[/b] 1x [b]Darkstone[/b] 1x Dynamite[/indent] [b]5/6x Dead Eye Shot Bullets:[/b][indent] Each Bullet does +2 Damage.[/indent] [b]Trusty Pipe:[/b] [indent]You may take a puff of your pipe to Recover [b]1 determination[/b] any time you gain loot or successfully scavenge..[/indent] [center][b]1/7 Carryweight used[/b][/center] [b]Pistol:[/b] [indent][i]1 Handed[/i] Range: 6 Squares Shots: 2 Shot per round [i]Upgrade Slots: 0/2 used Weight: 1 Worth: $100[/i] [b]Cavalry Sabre[/b]: [color=gray]Gear • Weapon • Blade[/color] [i]One Handed[/i] You may make a melee attack [b]as well as[/b] a ranged attack during your turn. [i]Upgrade Slots: 0/2 Used Weight: 1 Worth: $600[/i] [/indent][/hider][/hider] [@CollectorofMyst][b]Aaron Goldfeld's turn.[/b] He has 5+1 or 3+1 movement. You are currently in [b]melee range[/b] of two hellbats, [b]D20[/b] and [b]D14[/b]. If you wish to make any ranged attacks you will need to try to [b]escape[/b] from them and step away first. [center][img]https://i.imgur.com/Q5Fi5rz.png[/img] 10 / 10 HP || 10 / 10 Sanity || 1 / 2 Determination || 50 / 500 XP || 50 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Aaron Goldfeld][hider=Skills][b]Fast:[/b][indent] +1 Movement.[/indent] [b]Cavalry Scout:[/b][indent]You may roll 2 dice for movement each turn and choose which to use.[/indent] [/hider][hider=Inventory] [b]Sidebag:[/b] 2/5 Slots filled [indent]1x [b]Bandages[/b] 1x [b]Dynamite[/b][/indent][/hider][/hider] [@PrinceAlexus]Don't worry, haven't forgotten you. Going in initiative order - the faster heros such as the gunslinger and scout go higher up in the turn order.