Hi guys, I probably didn't explain it well enough. I intend for this to be a small ship with a crew of about 4. That's why I'm asking for more than one interest per person. A captain can easily be a weapons specialist as well and as I suppose any captain knows how to pilot a ship, they could always be a back-up pilot if the first pilot can't carry out their job. Perhaps there's an engineer with a love for weapons, or a pilot who happens to know first aid enough to be the medic. With a small crew you make do with what you got. If anybody would like to change their submission with this explanation, just let me know. So far these are your submissions: [@Zhaeth]: captain/weapons guy [@Conscripts]: captain/navigator [@Illiren]: Pilot/weapons guy/chef [@cashmeoutside]: Pilot/engineer/contact [@Helo]: Muscle/mechanic/pilot [@spencerishere]: Medic/alien tech specialist [@JewelProphet30]: Medic/chef [@Sierra]: unknown With two captains I could make two crews (two separate rp's). I also see two pilots, two engineers and one medic. So I need one more medic (again, this can be a second trait/interest for a character) and one more engineer/mechanic would be handy for cashmeoutside, so a pilot doesn't have to leave his chair to go fix the ship. Sierra? What would you be interested in? I like the additions of Chef and alien tech specialist. Not sure what a navigator would do, but I'm fine with that.