[quote=@Lmpkio] Almost done with my character. I just need to place the history in, which I will do tomorrow. For the time being, you can read up what I have ready: *Snipped CS* [/quote] Looks good! Perhaps add a general timeframe for how long he could keep up his Monster forms for in a typical manner, and a note that he loses the advantages and disadvantages of his Lizardman biology when he's in a Monster form. Outside these things you're good to post up on the Characters tab when you've finished his backstory, where you can start work on your Relationships tab. At this point we seem pretty balanced when it comes to guilds, so it's entirely up to you which group you'd prefer to join. [quote=@Ogobrogo] *Snipped CS* WELP. That took longer than I thought it would. Here's yer Damian's Grampa, pkken :D [@Lord Sawsaw2] Feel free to lemme know if anything needs tuned down, changed, or whatever~ [/quote] I have to admit, I was getting more and more concerned that you'd gone about all this effort just to make a re-skin of a character that had already been made before I realized I was being an idiot and that was your intention the whole time in making Damian's grandfather...whoops. Strong concept, love the lore. One of the rare few cases where I'd recommend making the character stronger though. He's been around for an extremely long time and should have a strong grasp on his 'lesser' nature magic, so I would recommend expanding that section with more known spells and effects; the healing roots section is all perfectly fine as your primary magic. For example, I'd recommend cutting the prep time on lesser animation. Cut down the number of trees to 3 or 4 and just make it a channeled spell rather than having a long and unwieldy prep time. They're rooted in place, so if an enemy can escape the initial attacks they're not too much of a threat any more.