[b]Hawkeye Harold[/b] takes a leisurely stroll to D2. [b]Scare, the Lawholder[/b] begrudgingly retreats as the front line pulls back. [center][b][h2]Round 7[/h2][/b] [b]Currently in effect:[/b] [indent][color=black]1x Growing Dread Card[/color] [color=e50000]1x Darkness Card[/color] [/indent] [b]The Darkness Stirrs![/b][/center] [@duthguy][b][color=e50000]Lanternbearer,[/color][color=black] spend 1 determination to prevent the darkness moving closer to the exit of the mine and escaping?[/color][/b] [color=gray][i]Rolled: 1 + 4 = 5, need 7 to beat.[/i][/color] [center][img]https://i.imgur.com/FudMGDA.png[/img][/center] [@DeadbeatWalking] Hawkeye Harold's turn. He has [b]5[/b] movement this round. [i][color=gray]You may reroll your movement with a determination as usual if you wish[/color][/i] [center][img]http://i.imgur.com/dTO1Dib.png[/img] 10 / 10 HP || 12 / 12 Sanity || 1 / 2 Determination || 160 / 500 XP || 100 Gold || Level 1 [i]Determination: This can be spent to reroll any dice at anytime, and can be spent to use abilities.[/i][/center] [hider=Hawkeye Harold][hider=Skills][b]Quickdraw:[/b][indent] Anytime a new group of enemies appear, and you have one hand free, you may immediately make a free attack against them. [/indent] [b]The Quick and the Dead:[/b][indent] Start with 6 [i]Dead eye shot[/i] bullets. At any point you can choose to load one of these bullets into your gun. [/indent] [/hider][hider=Stats][center][b]Combat:[/b] Initiative 6 • Melee Combat 1 [color=gray]To Hit Melee 5+[/color] • [color=gray]To Hit Ranged 3+[/color] Defense 5+ • Willpower 4+ [b]Challenges:[/b] Agility 3 • [color=gray]Cunning 3[/color] • Spirit 2 [color=gray]Strength 2[/color] • Lore 2 • [color=gray]Luck 4[/color][/center][/hider][hider=Inventory] [b]Sidebag:[/b] 3/5 Slots filled [indent]1x [b]Whiskey[/b] 1x [b]Darkstone[/b] 1x Dynamite[/indent] [b]5/6x Dead Eye Shot Bullets:[/b][indent] Each Bullet does +2 Damage.[/indent] [b]Trusty Pipe:[/b] [indent]You may take a puff of your pipe to Recover [b]1 determination[/b] any time you gain loot or successfully scavenge..[/indent] [center][b]1/7 Carryweight used[/b][/center] [b]Pistol:[/b] [indent][i]1 Handed[/i] Range: 6 Squares Shots: 2 Shot per round [i]Upgrade Slots: 0/2 used Weight: 1 Worth: $100[/i] [b]Cavalry Sabre[/b]: [color=gray]Gear • Weapon • Blade[/color] [i]One Handed[/i] You may make a melee attack [b]as well as[/b] a ranged attack during your turn. [i]Upgrade Slots: 0/2 Used Weight: 1 Worth: $600[/i] [/indent][/hider][/hider]