Microtransactions are here to stay. Financially there's no reason not to use them. It's better to wager that you won't get BF2 levels backlash and earn mad cash. [quote=@Altered Tundra] [@Monacho] I don't think I would consider DLC packages part of the trend of microtransaction. In my experience, microtransactions have been utilized for things as simple as items that help you increase your stats. DLC has always seemed like additional portions of the game. Sure, some DLC hasn't always been the greatest for certain games, but to some, it's been worth it. [/quote] For that argument you need to demarcate what kind of DLC we're even discussing. Taking Sims 2 or so, yeah, those things added a wealth of content, were created after release, and were generally fairly priced. But they don't stack up to modern 'on release' DLC, things that were created before release - I count under that the exclusive bonuses too (buy it at x store and get y). But per definition it doesn't relate to the topic at hand. Microtransactions are small ingame purchases. A DLC are larger purchases (I mean, I guess horse armor DLC wouldn't exactly be a large purchase, but yknow) that are made off the game, and typically include new content, not unlocks of existing content.