[center][u]This is an original work and concept. Any and all questions or suggestions are encouraged.[/u] [img]http://txt-dynamic.cdn.1001fonts.net/txt/b3RmLjg4LjExMGQwZC5VSGx5Y21ocFl3LCwuMwAA/enchanted-land.regular.png[/img] A victory won at too great a cost to have been worthwhile for the victor. [img]https://i.pinimg.com/736x/d3/24/f2/d324f2ce4f6362b28923831e066d6afa--fantasy-castle-fantasy-art.jpg[/img] The Tower of Helia - Clairvoyant Headquarters[/center] [quote][indent][i]All my life I was told that people live only to die. They say that death is the ultimate victory; that it's the prize you get for beating the impossible game called Life. It's ironic that your greatest achievement comes only at the moment of your greatest loss. I thought it funny considering no one really wants to die. We all simply want out of this fucked up world. The sad reality is, no matter who you are or what you do on this earth while you're alive, in the end we all die and all end up the same. We all become a Pyrrhic. That's what we call the reincarnated souls of the departed. The Pyrrhics are the most dangerous force humanity must face, considering that the more we die, the more their numbers grow. They aren't a force we can ever hope to stop, but we like to think we've taken strides in keeping those monsters at bay. As children, we're taught that when we die, our soul leaves our mortal body and becomes something more. Something dangerous, a physical manifestation of the anger and hatred that festered within us during our time walking the earth. A new creature is created and we don't know how or why this happens or what causes it. They're like nothing else living on this earth. They're monsters, the embodiment of humanity's flaws transformed into something meant to destroy us. They come in different forms, the most common being the mindless Shades, or the Darkened as the Clairvoyants call them. Then there are the Sullen, the ones that exist to hunt us down, destroy our cities, you get it. They're tough and range in strength and size, depending on how many years they've existed or the type of soul they came from. Lastly, we have the good guys. The ones that drift about the world without a care and generally don't attack us. They are called the Essence, a collection of pure souls, typically created from those of children that died before their time. They work to make the world better, using their energy to keep the forests green, our water clean and clear, and maintain just about everything else that keeps the world spinning. Just like the Shades and Sullen, they too become smarter and stronger over the years. The Clairvoyants, put simply, are humanity's protectors. They're humans born with the affinity for magic: the only thing capable of destroying the Pyrrhics for good. Those of us who can't fight the Pyrrhics, the ones born without an affinity for magic, spend our time making sure society keeps running. I mean, what else can we do? Without a connection to magic, it's impossible for us to fight them. Things like knives and swords do little but anger them. Everyone has their place in the world. Some are meant for glory, and others... well, we're meant to tend to those with the Glory. In the end, all of humanity just continues to do what we've always done: fight to prolong the inevitable. Our extinction. [/i][/indent][/quote] [center][hider=Character Template] [center]insert character image (real life pictures preferred) [i]"character quote"[/i][/center] [B]|[color=???] [I]NAME:[/I] [/color]|[/B] [INDENT]Full Name (Nickname)[/INDENT] [B]|[color=???][I]AGE:[/I] [/color]|[/B] [INDENT][u]Age Appearance:[/u] [u]Actual Age:[/u] 18+[/INDENT] [B]| [color=???][I]MAGIC ABILITIES/AUGMENTOR:[/I] [/color]|[/B] [INDENT][list][*][u][b]School of Magic: [/b][/u] What magic do they have an affinity for? [*][u][b]Augmentor:[/b][/u] What personal item helps them channel their magical energy? [*][b][u]Skills:[/u][/b] What can they do with their magic? The more detail the better. [/list][/INDENT] [B]|[color=???] [I]PERSONALITY:[/I][/color] |[/B] [INDENT]Tell us a little about them [/INDENT] [b]| [color=???][i]SAMPLE POST:[/i][/color] |[/b] [INDENT] Gimmie a lil preview of what to expect of your writing. :3 [/INDENT] [/hider] [/center] [u][b]Important Words:[/b][/u] Shades/Darkened - Most common Pyrrhic. Generally weak but make up for it in numbers. Clairvoyant - Mages that specialize in many fields of magic and fight the Pyrrhics. Typically each Clairvoyant has one specialization, with a rare few exceptions. Augmentor - An item, specific to each Clairvoyant, imbued with magical energy that allows for the casting of spells. Circle - A group of Clairvoyants who fight exclusively together. Generally formed based upon skills that fit well together in battle. Sullen - The older and stronger Pyrrhics. Shades can become Sullen after years of killing and growing in strength. Essence - Pyrrhics made of souls that were pure. Few and far between, they have been known to use their time in existence to better the crumbling world. [u][b]World Name:[/b][/u] Amaranth [u][b]Number of Continents:[/b][/u] Four - (Largest to Smallest) Ivory, Onyx Vale, Azalea, and Calypsa [hider=Additional Information] 1. Pyrrhic's are physical manifestations of "dark" energy, and thus can only be destroyed by "pure" energy. This energy comes in the form of Mana or magical power that only Clairvoyants posses. Regular humans who are born without this extra trait if you will, do not have the ability to destroy them. If you or I took a swing at one, it would do little to it other than aggravate it. Those born with that extra trait, the ability to use magic, are the only ones that can completely erase a Pyrrhic. 2. All that being said, just as you noted, not all Clairvoyants develop a magic affinity that is useful for fighting. Not all Clairvoyants fight against Pyrrhics. There are some who just want to live normal lives, there are some who want to watch the world burn, etc. Our characters are Clairvoyants who [u]chose[/u] to learn how to use their magic affinity to fight Pyrrhics. Anyone who choeses to do so would go to Helia (the tower where the headquarters is located) and learn to use their magical powers exclusively for fighting. No magic is considered "useless" because there is more out there than just Pyrrhics. You have animals, natural disasters, other people who would want to do you harm just for being different, and we will be coming across all those things as the story progresses. 3. Clairvoyants who decide to learn to use their magic to fight are all placed within groups by the leaders of Helia. Since its better to fight in a team than alone, this concept was put into place after people started going out on missions and never coming back. [/hider] [u][b][color=coral]Circle 1[/color][/b][/u] Circle Name: To be decided Leader: Members: [u][b][color=lightgreen]Circle 2[/color][/b][/u] Circle Name: To be decided Leader: Members: