[quote=@Cal] I have a few questions. -The Pyrrhic are described as physical manifestations and its also said that the Clairvoyants are the only ones capable of destroying them. This leads me to think that all Clairvoyants carry a common magical means of disposal? Perhaps a universal spell/object to banish them once weakened? It would have to be a means that normal humans wouldnt have access to or else they would help to dispose of them. -Taking into account that assumption and looking at your character sheet and finding the magic your character is using to be a combative, albeit defensive, type of magic, im guessing we should focus our characters in the same way? Im trying to grasp what kind of magic Clairvoyants can have that would be of use. Obviously any manipulation of elements or energy would work. However if im not mistaken some magic would be kind of useless, such as: Necromancy, Flying/Telekinesis, Illusions/Mind Manipulation, Shapeshifting/Metamorphasis, Teleportation, etc etc. Anything that isnt specifically combative. Could they potentially be useful? Sure. But they wouldnt give you any way to physically dispatch enemies that normal humans couldnt also do. Unless perhaps Clairvoyants are never supposed to fight Pyrrhic alone since only some may have an ability that can physically destroy them? -Switching gears. Are we apart of an Order of some kind or are Clairvoyants common enough that anyone who possesses the ability is encouraged to find/form a circle and fight the Pyrrhic? We dont quite have a grasp on the world other than it is fantasy-esque and without technology. Obviously im interested im just trying to clarify some points before I develop a character! [/quote] Okay, you have a lot of good questions here and I will do my best to answer them all and try to make sense. 1. Pyrrhic's are physical manifestations of "dark" energy, and thus can only be destroyed by "pure" energy. This energy comes in the form of Mana or magical power that only Clairvoyants posses. Regular humans who are born without this extra trait if you will, do not have the ability to destroy them. If you or I took a swing at one, it would do little to it other than aggravate it. Those born with that extra trait, the ability to use magic, are the only ones that can completely erase a Pyrrhic. 2. All that being said, just as you noted, not all Clairvoyants develop a magic affinity that is useful for fighting. Not all Clairvoyants fight against Pyrrhics. There are some who just want to live normal lives, there are some who want to watch the world burn, etc. Our characters are Clairvoyants who [u]chose[/u] to learn how to use their magic affinity to fight Pyrrhics. Anyone who choeses to do so would go to Helia (the tower where the headquarters is located) and learn to use their magical powers exclusively for fighting. No magic is considered "useless" because there is more out there than just Pyrrhics. You have animals, natural disasters, other people who would want to do you harm just for being different, and we will be coming across all those things as the story progresses. 3. Clairvoyants who decide to learn to use their magic to fight are all placed within groups by the leaders of Helia. Since its better to fight in a team than alone, this concept was put into place after people started going out on missions and never coming back. [@deadpixel101] I encourage everyone to be as creative with their characters as they want. If you have a different idea, go for it! There's no wrong way to make a character. I love your idea with lightning, and I cant wait to see where you take it.