[hider=Ruben Verislav] [b]Character Name[/b]: Ruben Verislav 'Guardian' [b]Title[/b]: N/A [b]Kingdom[/b]: 2K [b]Visual Description[/b]: [img]https://vignette.wikia.nocookie.net/xcom/images/b/b6/XCOM-EU_Soldiers_Class_-_Support.png/revision/latest?cb=20121109205926[/img] [b]Written Description[/b]: Ruben is a 6-foot, 280-lb slab of Russian muscle. He has a wide jaw and thin eyes, with hair and beard cut to a fraction of an inch. He wears standard-issue OD tan and green XCOM body armor, built to resist blunt force and modern ballistic ammunition. When he's not in armor, he wears OD green pants and a white sleeveless shirt. [b]Personality[/b]: Ruben is a blank-face, glossy-eyed rookie. He has almost no personality whatsoever. The only thing known for certain is that he has an affinity for medical treatment and logistics, and has risked his life to help a squadmate on his only recorded mission. Ruben has no real opinion on anything, as he has spent his career doing nothing but follow orders. When he isn't fighting, he's training with weights and firearms. When he's not doing that, he's either eating or asleep. He doesn't love fighting, nor does he hate it. It's just what he does. However, deep down (though it isn't particularly deep), Ruben knows that, as a soldier, he's easily expendable, and so is everyone else. XCOM operatives die and are replaced on a mission-by-mission basis. It is possible that this knowledge that is hindering him from developing. No one will care if he dies. Dying is just part of the mission. He's a name and serial number, and nothing more. [b]Game[/b]: XCOM: Enemy Unknown/Enemy Within [b]Current Story[/b]: Ruben was brought on as an XCOM soldier a week after the start of the alien invasion of Earth. He has to date survived two missions, with one confirmed kill. His actions have resulted in a promotion to the rank of [url=http://xcom.wikia.com/wiki/Squaddie_(rank)]Squaddie[/url] and the determination of his class: Support. He was given the nickname 'Guardian' after staying with an injured soldier and escorting them out of combat when the mission was complete. He was determined to be one of the two most excellent Support operatives, and, upon news of a different situation, he was dispatched to participate in a much larger conflict (in a much larger world) while the other stayed behind. Weapon(s): [i]Primary[/i] [url=http://xcom.wikia.com/wiki/Assault_Rifle_(XCOM:_Enemy_Unknown)]Assault Rifle[/url]: The standard-issue rifle for XCOM soldiers. It uses ballistic ammunition and fires in 5-round bursts, using 25-rnd magazines. [i]Secondary[/i] [url=http://xcom.wikia.com/wiki/Pistol]Pistol[/url]: The standard-issue pistol for XCOM soldiers. It uses ballistic ammunition and fires semi-automatically, using [s]infinite ammunition because, in XCOM: EU, it literally has infinite ammunition, which is counterbalanced by it being awful, but that's probably not going to be approved, so let's just say[/s] 15-rnd magazines. [center][u]Stat.[/u] [b]Level One (Squaddie)[/b] You have 5 stat points to distribute how you like. (P)Damage 2 (P)Defense 3 (M)(E)Damage 1 (M)(E)Defense 1 Dexterity 3 0% XP ////////// (0/10)[/center] [b]Squad[/b]: Alpha [b]General Abilities[/b] Lv. 1 [i][url=http://xcom.wikia.com/wiki/Smoke_Grenade]Smoke Grenade[/url][/i]: Throwable smoke grenade that covers a small area in smoke, increasing the defense of those inside it. Only one can be carried/used per mission. [b]Special Abilities[/b] Slot One. [b]Items[/b] Slot One. Slot Two. Slot Three. [b]Strengths[/b] [i]Field Medic[/i]: Ruben is trained and equipped to stabilize injured allies via [url=http://xcom.wikia.com/wiki/Medikit]Medikits[/url], though he is trained for emergency situations and knows how to perform CPR, set a broken limb with a splint, force a dislocated limb back into place, craft and apply tourniquets, remove bullets and shrapnel, etc. [i]Logistical Support[/i]: Ruben is able to read a battle and determine a course of action that will result in the fewest casualties while completing the mission. Resource management and priority targets are his strong suits, and he keeps a mental note of what his teammates are carrying so that it can be best applied in combat. He will always prioritize survival of his team as a whole. Subsequently, he often takes authority, especially when things get messy. It was this quality in particular that had him selected as a Support operative. [i]Speed[/i]: Ruben is an excellent sprinter and can cover large areas of smooth or rugged terrain quickly and without losing his footing. This also applies to climbing. [b]Weaknesses[/b] [i]Expendable[/i]: Ruben knows he is a soldier, and soldiers are merely replaced when they die. Dying is just part of the job. Subsequently, he does not form attachments with others. If you are a squad mate, he will try to save your life or die trying, and if you are an enemy, he will kill you or die trying. [i]Panic[/i]: Ruben is susceptible to Panic. Panic causes him to either run randomly, hunker down, or attack randomly. They are just as much a threat to squad mates as himself. Panic can be instilled by physical injury, seeing a squad mate injured or dead, or through mental attacks caused by enemies. It is not a guaranteed event, though, and the effects are reduced as he completes missions. [i]Authoritative[/i]: While not technically a weakness, Ruben will take command of a situation by default, without taking the thoughts of others into concern. His logistics skills make him the key point of battle and other soldiers listen to and follow his plans. While this is extremely effective with other soldiers, it could be misunderstood as Ruben behaving as though he thinks he's better than others from allies who are not soldiers. The more he is promoted, the stronger this trait becomes. [b]Achievements[/b] None. [/hider]