Tabletop complaining: My DM has been our DM for a long time now, yet he wanted to try a new system. We said okay, and even ran a prologue session for some characters to get a feel for the system and fit their characters in the story our DM wanted to run (for instance, one of them were a Saxon prisoner). I heard the prologue was balanced, but combat since then has been asinine. I understand that we're fighting monsters and they might be stronger than the average knight, but we're squires that have barely even managed to get past a few sessions. The first fight against a werebear took a number of hits (in its weakpoint) before we finally killed it, but in one roll it nearly obliterated the Saxon player. We healed the Saxon player, but they were hurt so badly, they needed to make a back up character while we continued to adventure. Our next fight was a knight made of moss, and we used fire to attack him. However, this moss knight also nearly killed one of our players in one roll while it took myself and another player multiple attacks + the burning damage to even kill it. One of players was forced to use up his healing item because of a failed roll deeming it used up. Thankfully the next fight was easier. It was a simple joust between an undead knight bound to an oath and myself, being the one most skilled with a lance. I managed to unhorse him easily, and we continued. The DM also granted us some mercy by allowing us to do a trade with a faerie if we recovered something for him to heal the Saxon, and the falconry roll passed and the Saxon was back with us. However, that was a small mercy. The next fight had us facing against both the witch we were chasing and a werelion. The dice the lion had made it impossible for it to fail, and it had two attacks. The one against myself was a crit and nearly killed my horse in the process (36 damage) while the Saxon survived with little damage. The witch, who had turned into a raven, almost killed the player that had been nearly killed by the moss knight. The raven then grappled said player and attempted to fly away with them. Both the Saxon and I tried killing it, leaving it with a measly few HP while the lion continued trying to slaughter us. I chucked my spear after that round, passed but rolled straight 1s and my damage was soaked. The Saxon managed to pass as well, and finished off the bird and saving our comrade. Now that was the end of our session today, with the lion being the only one remaining (we play on Roll20). Yet for some reason, I feel the balancing is all out of wack. I heard the prologue was fine, but almost every foe we've fought against has nearly killed one of us, and in one's case, nearly died twice. I like the campaign and the RPG, but beginner squires should not be obliterated on the first few sessions.