Er... on second thought...I believe i took a wrong turn at Albuquerque...[@Nymeria][@Norschtalen] Meet the dreaded [s]Yappy Dog[/s] Mistletoe, Witch extraordinarie! Name: Aeva Redan, "Mistletoe". Age: 15 Appearance:[hider][img]https://safebooru.org//images/1962/494601dbc737f2a83b22f47014bede590b044dbd.jpg?2047760[/img] She is waifish, and barely 4 feet tall.[/hider] Weapon of choice: Staff and 1-Hand Crossbow. Ceremonial Dagger. Armor of choice: Robes, warm coat, mommy's mittens and scarf when cold. Enchanted leather cuirass underneath. Strengths/Abilities: [list] [*]Divination: Aeva is skilled at discerning the future with the ancient witch art. She usually tricks peasants with a crystal ball and cards. Real divination is made with entrails, duh, so she saves the good stuff for those she can trust. Plus chickens are costly, and that's for a basic one. Spirits forbid if she has to do one of the real important ones with a [i]cow[/i]. [*]Lectured: Despite her age, and surprising isolation, she is well learned, and understands ancient scriptures and writings. Her speciality is obviously folklore and whatnot, but she has a remarkable education even in things like maths and history. [*]Healing & Alchemy: Aeva has a wide knowledge of poisons, herbal remedies and ailments, courtesy of a first-grade education among witches. Definitely a keeper for prolonged expeditions with chances of injury or poisoning. [s]Plus she is pocket sized and doesn't eat that much[/s] [*]Purification Magic: Needless to say, Aeva can do the real stuff. Spells. In her case, her actual working arts consists in humble abilities to produce charms or counter curses. May not always work, but worth a shot against magical opponents. [/list] Weaknesses/Hindrances: [list] [*]Tryhard: Let's admit it. Threatening everyone she meets with toad curses is not the way to make friends... still, she does seem to avoid the worst repercursions of it... [*]Unintimidating: Mainly because the closest thing she has been to being captured by the authorities is burly fishmonger wives with strong maternal instincts. People rarely if ever take her seriously. [*]Curious: The only sure way to make her do something is telling her [u]not[/u] to do it. [*]Noodly arms: The closest she can do to physical prowess is kicking people in the privates. [/list] Personality: Oftentimes compared to a small dog due to her braggart and abrasive nature, only to shrink away at the first sign of trouble, Aeva is an individual who uses a thin mask of thorns to hide deep insecurities. Inexperienced and overtaken with the magnitude of the world and her tasks at hand, nevertheless she is a fairly resolute and if pressed, a quick-thinker individual. It is in these moments when the clouds that usually haze her mind reveal down-to-earth wisdom. Friends are precious because the world is cruel, and as such she is a team player when the chips are down (and not nearly as craven as everyone, including herself, thinks). History: Aeva was born in a village hidden by masses of forests, Wichita. Here the ways of Old were still strong, and Witches and other folk intertwined in peace. Aeva was the fruit of such union. Her mother was a witch, and her grandmother as well. As well as the grandmother of her grandmother. His father was a woodcarver, and he knew the forest like the palm of his hand, always procuring her a trinket or two with engraving whenever he felt spoiling her. Her education was fairly strict, as soon as it was found the spark of sorcery within her. But before she could light wisps and try to curse the neightbour's cat (that one ended up horribly) she was force-fed an exquisite education of history, laws and philosophy. As well as how to heal her grandfather's sore back from time to time. She resented the more active fellow kids of her village, herself having a sort of helicopter of a mother. Until the event happened. A grimoire, one of the most appreciated tomes of magic had disappeared. Her mother was nowhere to be found, and blame was shifted on her family. But Aeva couldn't believe it had been her mother. Some clues indicated an stranger. But with a saddened heart, she and her father were exiled and decided to settle in the cities of men, more specifically Rothenburg, far away from her homeland, where her father could earn a pretty good living by carving the furniture of the capricious wealthy people of the capital. And Aeva...tried to find some other kind of venture. She dreaded to be kept indoors any longer. Hearing of the hunters' guild and the rumours of creatures, the young witch set her mind into monster hunter, because maybe, just maybe she could find a hint or two about her missing mother or the grimoire.