[@rocketrobie2]You can heal [b]Dan, Pastor Jimmy[/b] or [b]Aaron Goldfeld[/b] when you get into range (must be ajacent) [center][b][h2]Round 7[/h2][/b] [b]Currently in effect:[/b] [indent][color=black]1x Growing Dread Card[/color] [color=e50000]1x Darkness Card[/color] [/indent] [b]The Darkness Stirrs![/b][/center] [@duthguy][b][color=e50000]Lanternbearer,[/color][color=black] spend 1 determination to prevent the darkness moving closer to the exit of the mine and escaping?[/color][/b] [color=gray][i]Rolled: 2 + 4 = 6, need 7 to beat.[/i][/color] [center][img]https://i.imgur.com/zEZ8fcI.png[/img] [b]Scavengable Rooms:[/b] [b]The Rickety Bridge[/b] room can be scavenged.[/center] [b]Hawkeye Harold[/b] recovers a determination from puffing on his pipe. [b]Movement:[/b] [indent][@DeadBeatWalking][b]Hawkeye Harold[/b] can move [b]6[/b] this round. [@Duthguy][b]Dan[/b] can move [b]4[/b] this round. [@rocketrobie2][b]Father C[/b] can move [b]6[/b] this round. [@Scarescrow][b]Scare, the Law Holder[/b] can move [b]6[/b] this round. [@PrinceAlexus][b]Pastor Jimmy[/b] can move [b]1[/b] this round. He recovers [b]1 Determination.[/b] [@CollectorofMyst][b]Aaron Goldfeld[/b] can move [b]4+1[/b] or [b]5+1[/b] this round. [/indent][hr][hr] So, turns out this game is on tabletop sim. I've built this map and added these characters so there should be less mistakes from now on :D Unfortunately I'm finding the expansions I have to be a little incompatible in some places (since the base set and expansions are fanmade by different people) but I think I can figure out how to smush them together. In the meantime I'll keep going with the way I've been doing it for card drawing.