[@Avali] Point. Uh...so something like this? -Characters can interact with other characters through dialogue, combat, etc. In the event of combat though, the GM determines the effectiveness of an attack and/or defense by random chance (I.E.: roll of the die). The GM is allowed only to kill a PC when that player gives the GM consent. -Environmental interactions are also determined by random chance, meaning if a character chooses to open a chest or search a cave, there is either the possibility of the GM deciding they find a rare item or encounter a monster. -Permadeath is prominent in this game. If your character dies, that character will remain dead for the duration. However, players can create a new character after their original character has died.