[quote=@Dervish]To be fair, I've had players I've RP'd with for years who are fantastic get caught by the deadline. Sometimes all it takes is not seeing a game until the deadline is nearly up. That subscription button is great, but it also means you may never click the roleplay list links for weeks at a time. I've also had a few times where I myself loved a game's concept and had a pretty solid idea for a character but I wasn't able to just get any of those ideas on paper and fleshed out, or writers block kicked my ass. I definitely know what it's like on either side of the fence. [/quote] Hm, I suppose that the first part of your post [i]is[/i] true. But that's more the exception than the rule - and it's more of a matter of GM discretion than anything. I've given people that I know/am friends with a pass if I was convinced they'd fit into the RP. But I wouldn't do that to a stranger, which is ultimately what most GM's will end up dealing with. I generally don't miss deadlines but then I also write CS's fast, and can get a regular sized one up in an hour, maybe two. I've never had the latter, though. I either love it or hate it - if I love it, I'll be inspired and if I'm not inspired I know I won't last in the RP. But perhaps that's just something I deal with.