[quote=@Big Dread] Quick question though, are we going to be using D&D rules and rolls for this as well since it is in a D&D world? I will just be forward and say I hope not. Forum table top is so clunky and D&D is a yucky system. :D [/quote] Sorry, I missed this one when I looked over the posts a few minutes back. We will not be using D&D mechanics and dice rolls as I’ve come to hate seeing my posts dictated by the rolls of a dice. We will use some of the D&D archetypes as a basis for forming the classes you can choose from (i.e. Fighter, Paladin etc.) but I do not intend to use the rules. In terms of resolving conflicts, I intend to follow a sort of “choose your own adventure” type framework. I will allow you to pick ten powers that your character can aim for as advancement in the game. When you reach a milestone or perform an action that would gain you that power you will receive its use. For example, I may throw you into an encounter with a demon, something you would know is far outwith your powers to defeat. If you fight it head on, you will surely die. However, I may set said encounter on a rickety wooden bridge, suddenly allowing you the chance to sever the bridge supports and live to fight another day. I will provide in post cues as to when you are in danger (i.e. you’re getting the crap kicked out of you or you don’t possess the right weapon to defeat a foe), but I will rely on your judgement to extricate yourself from said situations or find alternative ways to succeed. Make sense?