[center][h1]Beeline[/h1] [img]https://i.imgur.com/vUvnEBq.jpg[/img] [h2] The Impostor [/h2] [b]◤≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡◥[/b] [h3] 31 | Changeling | Male [/h3] [h2]◇Physical Description◇[/h2][/center] [list] Beeline is a unicorn pony with a somewhat stocky, muscular build. His coat is light brown, and his mane is a sandy blond. He’s grown a chin strap beard, which he keeps trimmed fairly short. He doesn’t put too much effort into styling his mane or tail, and they’re often left to become scraggly messes. His eyes are dark green. His cutie mark is a black and yellow arrow, with a dotted line trailing after it.[/list] [h2][center] ◇Personality Elements◇ [/center][/h2] [list] [*] Vigilant [*] Curious of others. [*] Values intelligent life. [*] Practical [*] Fond of telling stories. [*] Howdy y’all! [/list] [h2][center]◇Biography◇[/center][/h2] [list]The discovery of Earth brought many things for the changelings, new opportunities chief among them. The Rending only made the jump to Earth even more attractive. Impressionable minds, individuals in need. The many external threats were a perfect distraction for more than a few changelings to slip in unnoticed. One particular changeling warrior happened upon Beeline on his own in the wilderness, slew him, and took his place. He made his way to the nearest settlement, pretending to have lost his memories to a monster created by The Rending. This new, amnesiac Beeline spent several years integrating into a group of scavengers and making a name for himself as one of the proportionately few civilians to successfully hunt and slay monsters. He fed off the group’s camaraderie for one another and reveled in the praise he received for slaying monsters in the defense of others. The rumors of a great and powerful [i]something[/i] in Bellbrooke have attracted his host group to the British Isles, just as they have attracted many others.[/list] [h2][center]◇Skills and Talents◇[/center][/h2] [list] The original Beeline’s special talent was marksmanship. The changeling version is far from perfect, but has honed his skills and reached a very high level of accuracy, given his weapon of choice. Years of hunting experience have taught him how to track other creatures and set traps, using both his tools and his magic. Due to the nature of his species, he’s an excellent actor. [/list] [h2][center]◇Relics, Spells, and Techniques◇[/center][/h2] As a changeling, Beeline sustains himself by passively absorbing the positive feelings others direct toward him. Because of its necessity to life, his magical capacity and throughput are both very high, for better or worse. [list][u]Transform:[/u] Beeline can transform into any living creature of a similar size to their own—provided they have a visual reference to base their new form off of. Maintaining the form is a subconscious act, and slowly drains their magical reserves. Halting the flow of magic in any way will cause the transformation spell to fail. [u]Siphon:[/u] Forcibly feed off another living, feeling being. It’s flashy, unpleasant, and entirely obvious what’s happening, both to the victim and to any observer. [u]Plant Emotion:[/u] Essentially the opposite of his siphoning spell, raw emotions (e.g terror, loathing) can be forced into the mind of a single target. [u]Levitate:[/u] Beeline can lift and manipulate objects in the same way a unicorn can. He’s had plenty of practice utilizing this skill, and can control several objects at once—most easily demonstrated when using his rifle. [u]Fire Portal:[/u] A powerful spell that creates a doorway between two solid surfaces. While the entrance and exit need not be in direct eyesight of one another, portals placed by estimate in unfamiliar surroundings can lead passengers to places far, far away from their intended exit...like inside a rock, or on the surface of Pluto. If either end of the portal closes on a solid object, said object will be split in two. [u]Conjure Illusion:[/u] Use moderate amount of energy to create the illusion of an object. The amount of magic used to increase duration and complexity of the image scales multiplicatively. [u]Cloak:[/u] It is not perfect invisibility; light twists and bends around him, and his silhouette is very easy to recognize if any sudden movements are made. [u]Smoke Bomb:[/u] Low-effort spell that conjures a cloud of smoke around the caster. [u]Shield:[/u] A relatively simple shield spell that takes the form of a curved field of solid magical energy. It catches objects and deflects them away from the caster. The more magic poured into the shield, the stronger it is. [/list] [h2][center]◇Gear◇[/center][/h2] [list] A flask-sized, metal container, filled with photographs of himself and his hunting party. He’s never without it, in case he ever has to modify or temporarily abandon his disguise. A massive, 2 bore double rifle with a falling block action. It was made specifically to be used by a unicorn, and lacks the grips or shape that would allow it to be (safely) operated by anything else. 20 2 bore cartridges, along with the manual and tools to make more. A long, thin bayonet. Travel Bags: A pair of large saddlebags, combined with a third bag on his back. Hunting Armor: A combination of armor and reinforced clothing meant to protect the wearer from teeth and firearms in equal measure. Three massive, shaped durasteel plates cover his chest and sides, hidden beneath a leather coat with a layer of kevlar and padding sewn into it. More durasteel plates cover his joints and hooves. One last plate fits onto his hat, to protect his horn from any sudden frontal impact. Each plate has a circular engraving where it was shot to confirm that it is, in fact, bulletproof. [/list]