[@Drakey][@Superboy][@ihinka][@Trivval][@VoiD][@Adalea] [@sassy1085][@Azazaa][@ayzrules][@Genbor][@BespeckledCeph][@boomlover] [@irredeemable][@BrokenWashing][@ArisenMoon][@Sierra][@Mokley][@Jarl Coolgruuf] [center][h3][b]Scrap Character Dice Roll, Implement Others[/b][/h3][/center] Hum, I just read through all the comments regarding the proposed mechanics again, and I find that most people find them fun other than the character dice roll mechanics. Some find it confusing and some prefer more freedom on character controls. As I stated previously that I would like to see players' responses before deciding to implement any of the mechanics (and personally I don't want to see anyone's effort on CS to become a waste xD), and after reading through everyone's comments, my decision is to implement the following mechanics: [color=goldenrod]1. Inventors' Idle Game 2. Political Strategy Game 3. Background Events [/color] And remove this one: [color=goldenrod][s]1. Character Creation Skill Attributes & Plot Devices[/s][/color] This will allow players to have full control on their characters, while also giving entirely optional mechanics to impact the world in a visible way. Do note players participating directly in politics will still have a full NRP experience (nation stats and mechanics involved); while everyone else will be free to roam Agartha. Just waiting for some voices before I make this decision final, and I would like to confirm with [@Sierra] and [@Trivval] again about your interests after the final change (and no pressure here!). For all of you thank you for the support so far and I appreciate the time you take to read everything. :) Edit: Also I'm assuming that no one think the stats and character dice rolls as a must right? xD [center][img]https://media.giphy.com/media/6ll61aV4b32aQ/source.gif[/img][/center]