An entropic gasp infused the arena of a worn day, now with a darker ambiance, multiplying and releasing shades of titans elapsed and behemoths forgotten, around an enlightened pirate and the wielder of [i]Hela[/i]. A feline monk scurried between the pair of duets, with daft paws. A monster slayer lay stricken on the floor of a reliquary, with the sleep of defeat, dreaming of a dawn never to come. The emerald nightmare before them did not fancy death upon their fragile constitutions. The [i]Green Man[/i] had mercy. [i]Why?[/i] He spared her a blow and sated a fatal strike against Theodore, a lover of righteous secrets and bearer of reticent amends. He was a templar, not unlike the knight they all now faced. However, his sworn masquerade was not to his morals, evidently transparent in honesty and loyalty, never forcing an estimation of moral stance or questioning his maxims of ethics, from his allies. At present, though, the war cleric’s body strewn upon the dust sprawling under their feet, peppering and provoking a priestly recompense from the diviner. The warlock crouched over him, gracing his unconscious physique with a shadowy stroke, dimly caressing beneath his ghastly visor. Cheek. Chin. Throat. All moving subtly. Evidence, the man was still alive. Ignoring the threat looming above and abroad, the ancient librarian whispered in his ear as she gifted the supine, girded frame with vitality and stamina, a blameless order from the smoldering chaos. [color=ec008c]“A twined requiem of fire boils inside, awaiting your next, glorious advent. Time to transcend, friend.”[/color] [Hider=Mechanics] Wick will cast Cure Wounds on Theodore for [color=ec008c]12[/color] HP. See Discord for rolls. HP: 14/22 Temp HP: 7 AC: 17 (Breast Plate (14) + DEX Mod (1) + Shield (2)) Weapon: quarterstaff in dominant hand, others (sheathed) Arcane Focus: Fleece Necklace Concentration: Expeditious Retreat Agonizing Blast: Add CHA modifier (+4) to Eldritch Blast damage Spell Slots: Warlock (Level 2): 2/2 First Level (On Expeditious Retreat and Cure Wounds) Full Spell Caster (Level 2): 1/3 First Level (On Cure Wounds) Globe of Light Limit: 0/1 (unused) Spell Attack/DC: Cleric: 3/11 Warlock: 6/14 Wizard: 4/12 Lesser Restoration: 1/Day after finishing a long rest (unused) Arcane Recovery: 1/Day after finishing a short rest (used) Fey Presence: 1/short rest (used) [/Hider] [@JBRam2002][@The Harbinger of Ferocity]