[center][sub][color=5aB1BB]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][h2][sub][b][color=5aB1BB]• I[/color] [color=151617]N D I A N T R A D I N G P O S[/color][color=5aB1BB] T •[/color][/b][/sub][/h2][sup][color=151617][b]___________________________________________[/b][/color] [color=7f7979][b][u] F E A T U R E S: [/u][/b][/color][/sup] [sub][b][color=darkgray]TRIBAL MEDICINE MAN[/color] [color=151617]|[/color] [color=darkgray]DARKSTONE PAINT GLYPHS[/color] [color=151617]|[/color] [color=darkgray]ITEMS[/color] [color=5aB1BB]TRIBAL TENT[/color] [color=151617][TRIBAL / SCOUT HEROS ONLY][/color][/b][/sub][/center] [center][sub][color=5aB1BB]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][/center] [center][h3][color=7f7979][b]| [/b][/color][color=5aB1BB][b]TRIBAL MEDICINE MAN[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]Spirit Cleansing 1d6 Darkstone[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=5aB1BB][[b]Limit Once per Visit[/b]][/color] Choose [b]a Madness[/b], [b]Curse[/b] or [b]Mutation[/b] to remove and roll on the chart below.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]1[/color][color=151617] - [/color][color=darkgray] Possessed![/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color] Possesed by a corrupt spirit, you are not Healed, but instead immediately gain [b]1d3[/b] new [b]Mutations[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]2-3[/color][color=151617] - [/color][color=darkgray] Failed[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup]The Mutation, Madness or Curse is not healed.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]4-5[/color][color=151617] - [/color][color=darkgray] Success[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup]The [b]Madness[/b], [b]Curse[/b] or [b]Mutation[/b] is fully healed.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]6[/color][color=151617] - [/color][color=darkgray] Spirit Guide[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup]The [b]Madness[/b], [b]Curse[/b] or [b]Mutation[/b] is fully healed. You gain [b]+1 Sanity[/b] as you bond with your Spirit Guide.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]V I S I O N Q U E S T[/color][color=151617] - [/color][color=darkgray] Free[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Limit [1] per Visit[/color] You must pass a [b]5+ Spirit Test[/b]. Gain [b]25 XP[/b]. Gain a Spirit Guide, you [color=5aB1BB][b]1[/b][/color] [color=151617] -[/color] [color=darkgray][b]Beaver:[/b][/color] Do not Discard a Side Bag Token just used. [color=5aB1BB][b]2[/b][/color] [color=151617] -[/color] [color=darkgray][b]Wolf:[/b][/color] Roll 5 extra dice for a Scavenge Check. [color=5aB1BB][b]3[/b][/color] [color=151617] -[/color] [color=darkgray][b]Eagle:[/b][/color] Discard and Re-draw a Threat or Darkness card. [color=5aB1BB][b]4[/b][/color] [color=151617] -[/color] [color=darkgray][b]Mouse:[/b][/color] Reveal 2 extra Exploration Tokens and chose which to use. [color=5aB1BB][b]5[/b][/color] [color=151617] -[/color] [color=darkgray][b]Crow:[/b][/color] All Heroes are +3 initiative in the first turn of an Ambush. [color=5aB1BB][b]6[/b][/color] [color=151617] -[/color] [color=darkgray][b]Snake:[/b][/color] Gain one additional [b]Starting Upgrade[/b] for your [b]Hero Class[/b] for one turn. [color=darkgray][You do not gain additional Starting Gear][/color][/sup] [/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=5aB1BB][b]DARKSTONE PAINT GLYPHS[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]I N D I A N H A T C H E T[/color][color=151617] - [/color][color=darkgray] 750g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=5aB1BB][[b]TRIBAL, TRAVELLER OR FRONTIER HEROS ONLY[/b]][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] Your Combat Hits are [b]+1 Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]F E A T H E R E D H A T C H E T[/color][color=151617] - [/color][color=darkgray] 2,250g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=5aB1BB][[b]TRIBAL, TRAVELLER OR FRONTIER HEROS ONLY[/b]][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=151617]♦[/color] [color=darkgray]1 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]+1 Melee Combat[/b] and your [b]Combat Hits[/b] are [b]+1 Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]T H R O W I N G H A T C H E T[/color][color=151617] - [/color][color=darkgray] 100g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1x Throwing Hatchet[/b] per purchase. [color=151617][b]Throwing Hatchet:[/b][/color] Discard to throw as a [b]Free Attack[/b]. [b]Range:[/b] Strength +3 [b]Shots:[/b] 1 [b]+2 Damage[/b] Although this is a [b]Ranged Attack[/b], use your [b]Melee To Hit[/b] value.[/sup] [b][sub][color=darkgray]G L Y P H O F T H E B U F F A L O[/color][color=151617] - [/color][color=darkgray] 200g[/color] [color=151617]&[/color] [color=darkgray]2 DS[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup] [color=151617]♦[/color] [color=darkgray]Rune[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=darkgray]Upgrade [1][/color] [color=151617]♦[/color] [color=darkgray]Darkstone [1][/color] Attach to any [b]Item[/b] [color=darkgray][b]Bonus:[/b][/color] [b]Once per Adventure[/b], until the [b]end of the turn[/b], you may move through other[b] Heroes[/b] or [b]Enemies[/b], (not including [i]Large[/i] or [i]Bigger[/i]) [b]displacing[/b] them into the space you just left as you [b]move[/b], and automatically passing any [b]Escape Tests[/b].[/sup] [b][sub][color=darkgray]W A R G L Y P H[/color][color=151617] - [/color][color=darkgray] 500g[/color] [color=151617]&[/color] [color=darkgray]5 DS[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup] [color=151617]♦[/color] [color=darkgray]Rune[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=darkgray]Upgrade [1][/color] [color=151617]♦[/color] [color=darkgray]Darkstone [1][/color] [color=151617]♦[/color] [color=darkgray]Limit [1][/color] Attach to any [b]Item[/b] [color=darkgray][b]Bonus:[/b][/color] [b]Once per Adventure[/b], gain [b]+2 Combat[/b] until the end of the turn.[/sup] [b][sub][color=darkgray]D E A T H G L Y P H[/color][color=151617] - [/color][color=darkgray] 1,000g[/color] [color=151617]&[/color] [color=darkgray]6 DS[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup] [color=151617]♦[/color] [color=darkgray]Rune[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=darkgray]Upgrade [1][/color] [color=151617]♦[/color] [color=darkgray]Darkstone [1][/color] [color=151617]♦[/color] [color=darkgray]Limit [1][/color] Attach to any [b]Item[/b]. [color=darkgray][b]Bonus:[/b][/color] [b]Once per Adventure[/b] or [b]Town Stay[/b], if you would be [b]KO'd[/b] or [b]Killed[/b], you may roll [b]1d6[/b] (may not be rerolled with [b]Determination[/b]). On a roll of [b]4+[/b], you may [b]Heal[/b] up to [b]5 Health or Sanity[/b] (any mix) and avoid being [b]KO'd[/b] or [b]Killed[/b]. If a [b]6[/b] was rolled, also destroy the [b]Item[/b] with this [b]Upgrade[/b].[/SUP][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=5aB1BB][b]TRIBAL TENT[/b][/color][color=7f7979][b] |[/b][/color][/h3][color=5aB1BB][[b]TRIBAL OR SCOUT HEROS ONLY[/b]][/color][/center] [center][hider=][sup][color=151617][b]___________________________________________[/b][/color][/sup] [b][sub][color=darkgray]I N D I A N B O W[/color][color=151617] - [/color][color=darkgray] 400g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Bow[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color][color=151617]♦[/color] [color=darkgray]Two-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] All [i]Bows[/i] give [b]+1 Initiative[/b] while equipped and get [b]Critical Hits[/b] on a [b]5 or 6[/b]. [b]Range: 8 Shots: 1[/b][/sup] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [b][sub][color=darkgray]S C O U T 'S B O W[/color][color=151617] - [/color][color=darkgray] 1,200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Bow[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color][color=151617]♦[/color] [color=darkgray]Two-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] All [i]Bows[/i] give [b]+1 Initiative[/b] while equipped and get [b]Critical Hits[/b] on a [b]5 or 6[/b]. [b]Range: 5 Shots: 2[/b][/sup] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [b][sub][color=darkgray]L O N G B O W[/color][color=151617] - [/color][color=darkgray] 2,400g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Bow[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color][color=151617]♦[/color] [color=darkgray]Two-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] All [i]Bows[/i] give [b]+1 Initiative[/b] while equipped [b]Range: 10 Shots: 1[/b] The Long Bow get [b]Critical Hits[/b] on a [b]4, 5 or 6[/b].[/sup] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [b][sub][color=darkgray]W A R B O W[/color][color=151617] - [/color][color=darkgray] 3,800g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Bow[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color][color=151617]♦[/color] [color=darkgray]Two-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] All [i]Bows[/i] give [b]+1 Initiative[/b] while equipped and get [b]Critical Hits[/b] on a [b]5 or 6[/b]. [b]Range: 8 Shots: 3[/b][/sup] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [b][sub][color=darkgray]S P I R I T B O W[/color][color=151617] - [/color][color=darkgray] 5,400g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Bow[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color][color=151617]♦[/color] [color=darkgray]Two-Handed[/color] [color=151617]♦[/color] [color=darkgray]2 Upgrade Slots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1] [/color] All [i]Bows[/i] give [b]+1 Initiative[/b] while equipped and get [b]Critical Hits[/b] on a [b]5 or 6[/b]. [b]Range: 10 Shots: *[/b] equal to your [b]Spirit[/b] Skill.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]T R I B A L A R R O W S[/color][color=151617] - [/color][color=darkgray] *[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Ammo[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]Arrow[/color] You may discard up to [b]1 Arrow[/b] per [b]Bow Hit[/b] to give that [b]Hit[/b] an extra effect. You may carry up to [b]12 Arrows[/b] at a time. [color=5aB1BB]25g[/color] [color=151617][b]Darkstone Arrow:[/b][/color] [b]+1d3 Damage[/b]. [color=5aB1BB]25g[/color] [color=151617][b]Hunting Arrow:[/b][/color] +3 Damage against [b]Beast[/b] Enemies. [color=5aB1BB]25g[/color] [color=151617][b]Spirit Arrow:[/b][/color] +3 Damage against [b]Void[/b] Enemies. [color=5aB1BB]25g[/color] [color=151617][b]Blessed Arrow:[/b][/color] +3 Damage against [b]Demon[/b] Enemies. [color=5aB1BB]50g[/color] [color=151617][b]Eagle Feather Arrow:[/b][/color] Use on a [b]Critical Hit[/b] to gain [b]+2 Shots[/b] with the [i]Bow[/i]. [color=5aB1BB]100g[/color] [color=151617][b]Blood Arrow:[/b][/color] This [b]Hit[/b] ignores [b]Cover[/b] and [b]Tough[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S N A K E S K I N B E L T[/color][color=151617] - [/color][color=darkgray] 650g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Belt[/color] [color=151617]♦[/color] [color=darkgray]Upgrade [1] Slot[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]Once per Adventure[/b], you may transfer a single [b]Enemy Hit[/b] you have just taken onto another [b]Hero/Enemy[/b] that is [b]adjacent[/b] to you.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]C A V A L R Y J A C K E T[/color][color=151617] - [/color][color=darkgray] 2,750g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Coat[/color] [color=151617]♦[/color] [color=darkgray]Upgrade [1] Slot[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] You may recover [b]1 Determination[/b], when you receive [b]6 Movement[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S C O U T B A G[/color][color=151617] - [/color][color=darkgray] 2,000g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Container[/color] You may carry an extra[b] [2] Weight[/b] of items in the [i]Scout Bag[/i]. Items may still be equipped even from the [i]Scout Bag[/i].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]M E D I C I N E B A G [/color][color=151617] - [/color][color=darkgray] 3,200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Medical[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]Once per Adventure[/b], you may [b]Heal[/b] [b]3d6 Health[/b] or [b]Sanity[/b] (any mix) spread between yourself and any other [b]adjacent Heroes[/b].[/sup][/hider][/center]