[center][sub][color=aed4e6]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][h2][sub][b][color=aed4e6]▓ F[/color] [color=151617]R O N T I E R O U T P O S[/color][color=aed4e6] T ▓[/color][/b][/sub][/h2][sup][color=151617][b]___________________________________________[/b][/color] [color=7f7979][b][u] F E A T U R E S: [/u][/b][/color][/sup] [sub][b][color=darkgray]OUTPOST BANK[/color] [color=151617]|[/color] [color=darkgray]TRAINING & BOUNTIES[/color] [color=151617]|[/color] [color=darkgray]EQUIPMENT[/color][/b][/sub][/center] [center][sub][color=aed4e6]██████████████████████████████████████████████████████████████████████████████████████████████[/color][/sub][/center] [center][h3][color=7f7979][b]| [/b][/color][color=aed4e6][b]OUTPOST BANK[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center][sub][color=151617][b]___________________________________________[/b][/color][/sub] [center][hider=][b][sub][color=darkgray]S E L L D A R K S T O N E[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup] You may sell [b]Darkstone[/b] shards to the [i]Outpost Bank[/i] for [b]1d6x25gp[/b] each. Roll for each shard individually as they vary in size, weight and value. [/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]H O L D U P T H E B A N K[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=aed4e6][[b]OUTLAW HEROES ONLY[/b]][/color] Make an [b]Agility 5+ Test[/b] to rob the [i]Bank[/i]. If successful, gain [b]D6x50gp[/b] for each [b]5+[/b] rolled. For each [b]1[/b] rolled, take [b]1d6 Hits[/b] during the Shootout that ensues. If failed, you are arressted and set to hang in the morning. Make a [b]Cunning 3+[/b] Test to escape the [i]Jail[/i] and gain [b]20 XP[/b]. You immediately flee town, ending your [b]Town Stay[/b]. If you fail the [b]Cunning Test[/b], your [b]Hero[/b] is hung at Dawn. You are dead. The posse may decide to try to save you from the gallows, starting a [i]Town Adventure[/i], or just let you hang.[/sup][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=aed4e6][b]TRAINING & BOUNTIES[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]T R A I N W I T H S O L D I E R S[/color][color=151617] - [/color][color=darkgray] 500g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=aed4e6][[b]Limit [1] per Town Stay[/b]][/color] You gain [b]D6x25XP[/b] for your training efforts.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]B O U N T Y[/color][color=151617] - [/color][color=darkgray] F R E E[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=aed4e6][[b]Limit [1] per Town Stay for the Posse[/b]][/color] Roll a 1d6 to see what the current Bounty is. [color=aed4e6]1[/color] [color=151617][b]No Bounty:[/b][/color] No current [b]Bounty[/b] available. [color=aed4e6]2[/color] [color=151617][b]Tentacles:[/b][/color] 10gp per kill. [color=aed4e6]3[/color] [color=151617][b]Hellbats:[/b][/color] 25gp per kill. [color=aed4e6]4[/color] [color=151617][b]Stranglers:[/b][/color] 50gp per kill. [color=aed4e6]5[/color] [color=151617][b]Night Terrors:[/b][/color] 150gp per Kill. [color=aed4e6]6[/color] [color=151617][b]Slashers:[/b][/color] 200gp per Kill.[/sup][/hider][/center] [center][h3][color=7f7979][b]| [/b][/color][color=aed4e6][b]EQUIPMENT[/b][/color][color=7f7979][b] |[/b][/color][/h3][/center] [center][hider=][sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]P I C K A X E[/color][color=151617] - [/color][color=darkgray] 900g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=151617]♦[/color] [color=darkgray]1 Upgrade Slot[/color] [color=darkgray]Weight [1] [/color] [b]+1 Combat[/b]. Any time you find [b]Darkstone[/b], you gain [b]1[/b] extra.[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]C A V A L R Y S A B R E[/color][color=151617] - [/color][color=darkgray] 1,800g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand-Weapon[/color] [color=151617]♦[/color] [color=darkgray]Blade[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=darkgray]Upgrade Slots [3][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] You may make a [b]Melee Attack[/b] as well as a [b]Ranged Attack[/b] during your [b]Turn[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]M I L I T A R Y G L O V E S[/color][color=151617] - [/color][color=darkgray] 1,650g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Gloves[/color] [color=darkgray]Upgrade Slots [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] Your [b]Critical Hits[/b] are [b]+1 Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]D E S E R T B O O T S[/color][color=151617] - [/color][color=darkgray] 2,100g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Clothing[/color] [color=151617]♦[/color] [color=darkgray]Boots[/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]Gain - Free Attack:[/b] [b]Once Per Fight[/b], [b]1 Melee Combat[/b]. Use the [b]Peril Die[/b] for [b]Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]H U N T I N G K N I F E[/color][color=151617] - [/color][color=darkgray] 400g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand-Weapon[/color] [color=151617]♦[/color] [color=darkgray]Blade[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=darkgray]Upgrade Slots [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]+1 Melee Combat[/b][/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]I N D I A N H A T C H E T[/color][color=151617] - [/color][color=darkgray] 750g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=aed4e6][[b]TRIBAL, TRAVELLER OR FRONTIER HEROS ONLY[/b]][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=darkgray]Upgrade Slots [2][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] Your [b]Melee Combat Hits[/b] are now [b]+1 Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]T R I B A L K N I F E[/color][color=151617] - [/color][color=darkgray] 1,200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=aed4e6][[b]TRIBAL, TRAVELLER OR FRONTIER HEROS ONLY[/b]][/color] [color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand Weapon[/color] [color=151617]♦[/color] [color=darkgray]Tribal[/color] [color=151617]♦[/color] [color=darkgray]Blade[/color] [color=151617]♦[/color] [color=darkgray]One-Handed[/color] [color=darkgray]Upgrade Slots [1][/color] [color=151617]♦[/color] [color=darkgray]Weight [1][/color] [b]+1 Melee Combat[/b] Anytime you kill an [b]Enemy[/b], [b]Heal 1 Sanity[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]S P L I T T E R[/color][color=151617] - [/color][color=darkgray] 5,650g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Hand-Weapon[/color] [color=151617]♦[/color] [color=darkgray]Two Handed[/color] [color=darkgray]Upgrade Slots [3][/color] [color=151617]♦[/color] [color=darkgray]Weight [2][/color] [b]+2 Melee Combat[/b] Uses the [b]D8[/b] for [b]Damage[/b].[/sup] [sub][color=151617][b]___________________________________________[/b][/color][/sub] [b][sub][color=darkgray]D Y N A M I T E[/color][color=151617] - [/color][color=darkgray] 200g[/color][/sub][/b] [sup][color=151617][b]___________________________________________[/b][/color][/sup] [sup][color=darkgray]Gear[/color] [color=151617]♦[/color] [color=darkgray]Explosives[/color] [color=151617]♦[/color] [color=darkgray]Token[/color] Gain [b]1x Dynamite[/b] per purchase. [color=151617][b]Dynamite:[/b][/color]Use as a [b]Ranged Attack[/b]. The Range is your [b]Hero's Strength + 3 Squares[/b]. This does [b]1d6 Damage[/b], ignoring [b]Defense[/b], to the character in the space the dynamite [b]lands on[/b] and to [b]all characters adjacent[/b] to that space.[/sup][/hider][/center]