[hider=The Basilisk] [center] [img]https://i.imgur.com/lYUa9XM.png[/img] [color=black]☼ A fronte praecipitium a tergo lupi. Abiit nemine salutato. Abyssus abyssum invocat. Aegri somnia vana. ☼[/color][/center] [center][img]https://i.imgur.com/89ZL5SX.png[/img][/center] [center][color=#a8a8a8]"Heartbreaking it is, for what could provoke such a sweet child into tearing out his own eyes?"[/color][/center] [b][color=black]Name[/color][/b] [color=#a8a8a8]Abel Everdene[/color] [b][color=black]Age[/color][/b] [color=#a8a8a8]Biological Appearance, 20[/color] [b][color=black]Classification[/color][/b] [color=#a8a8a8][i]Unknown.[/i] Entitled officially as [i]Basilisk[/i], sometimes [i]Medusa[/i].[/color] [hider=Containment Notes] [color=black]CELL://[/color] Subject is to have access to a number of basic living facilities and a standard bedsit. Despite never expressing any desire to alter the cell's appearance, subject is to be given the option of adding minimal decor to the walls and furnishings. Due to risk of affliction, the use of CCTV equipment within the cell is strictly forbidden. Cell is instead monitored by 24/7 recorded audio. [color=black]HANDLING://[/color] Subject has remained compliant throughout records and so requires no special escorting measures. When opening the cell, the door must be firmly knocked upon and a verbal notice must be issued before entry. Doing so will allow the subject to ensure his afflictions are safely covered. [b]Knights should never attempt to physically handle the subject due to risk of exposure.[/b] If the subject displays any sign of hostility, stress, or confusion, Knights are to evacuate the cell immediately. [color=black]FEEDING://[/color] Subject's diet is maintained through routine contracts. Should a rare instance of extreme hunger arise, subject is to be assigned to any minor contract available. If none are available, Procedure-97RT should be requested and authorised. [hider=Procedure-97RT] █████ ████ ███-██//████ █████ ███████ ██ █ ████████ ████████ █████ █████████████ █. ██████ █████ ███████████ ██ ███ █████ ██ █████ ██████ ████ ████.[/hider] [color=black]CHAPLAIN'S NOTE://[/color] Following June's incident, I must stress once again that [b]should Abel attempt to remove his eyes, Knights are not to try and intervene.[/b] Do not fear the loss of an asset; even when completely removed, Abel's eyes will regenerate within the week. [/hider] [b][color=black]Appearance[/color][/b] [color=#a8a8a8]Twisted by prying eyes, The Basilisk seeks solitude behind veils and a neutral bronze masque. The silhouette of a man stands at six feet, lean in stature and head low in posture. If one should peel back the clad clothing and attire, a warm and pale complexion might be noticed, youthful and healthy despite deprivation of the sun's gaze. His hair is perhaps unkempt, cropped a little above his jawline and held put by his head attire. His beloved mask tells a less delicate story, for if one were to hold immune to his gaze whilst pulling it away, they would be a met by a sombre and mournful face. Thin lips never smile, and his features are set with a pair of infernal, serpentine orange eyes. His eyelids and cheekbones are painted with pale scar tissue; traces of incidents unseen, in which his torment begged that he tear out his own eyes, time and time again... Nervous of other's gaze and in line with precautions set by superiors, The Basilisk is clad entirely in [url=https://i.pinimg.com/564x/4f/5d/c2/4f5dc2f32cbbd754ce53843ab30eed2a.jpg]clothing[/url], leaving no flesh exposed. The mask itself holds a shrouded black mesh behind the eyes, preventing onlookers from peering into the holes. During times of rest or when a mask is not viable, The Basilisk is instead [url=https://i.pinimg.com/564x/28/32/90/283290ba6288ec3377ae29cf34ec6419.jpg]veiled.[/url][/color] [b][color=black]Powers[/color][/b] [color=black]☠ Petrifying Gaze[/color] [color=#a8a8a8]Staring directly into the eyes of the basilisk leads to 'petrification,' a state in which the victim is unable to move, despite remaining entirely conscious. The duration of this state varies from minutes to years, with the longest known incident remaining on-going at [i]41 years.[/i] Weak minds suffer an immediate aneurysm and death. It should also be noted that The Basilisk's gaze only effects [i]human[/i] or [i]human-like[/i] souls, and is mostly ineffective against artificial beings and the living dead.[/color] [color=black]☠ Weave Souls[/color] [color=#a8a8a8]The Basilisk's eyes harvest and collect [i]souls.[/i] Souls can then be materialised into spectral weapons, in a neo-form of necromancy. When facing monsters, this technique is usually manifested in the form of many arms, which sprout from the ground to restrain and tear at flesh.[/color] [color=black]☠ Summon Nahash[/color] [color=#a8a8a8][i]An ability forbidden and left undiscussed.[/i][/color] [color=black]☠ Heat Sensitivity[/color] [color=#a8a8a8]The Basilisk is able see without eyes through the use of thermal pit organs.[/color] [b][color=black]Possessions[/color][/b] [color=black]✦ The Masque[/color] [color=#a8a8a8]A brazen masque depicting an unremarkable, neutral face. It has been in his possession for longer than he can remember, and serves as an effective barrier between him and curious eyes.[/color] [color=black]✦ Trench Knives[/color] [color=#a8a8a8]Close combat is not his forte, but he remains skilled in the usage of small blades.[/color] [b][color=black]Persona Traits[/color][/b] [color=black]✦ Tragic Kindness[/color] [color=#a8a8a8]The Basilisk is withdrawn and overwhelmed by guilt, holding his camaraderie so dearly that he dare not even look their way.[/color] [color=black]✦ Arachne Enemy[/color] [color=#a8a8a8]Ancient history sees that arachnid beings feel natural fear and disdain towards The Basilisk.[/color] [color=black]✦ Predatory[/color] [color=#a8a8a8]Guilt is overridden by hunger, and the souls of monsters and demonkind provide succour for this foul being.[/color] [color=black]✦ Patient[/color] [color=#a8a8a8]The Basilisk waits silently. Listening. Thinking. Calculating.[/color] [b][color=black]Biography [/color][/b] [color=#a8a8a8]Eighty years before present, a hospital saw the admittance of what appeared to be a boy, bloodied and battered and devoid of [i]eyes.[/i] In seizuring hands he clutched a peculiar mask, and doctors fought wildly to keep the boy's jolting and agonising movements still. His eyelids had peeled, and his fingers had become painted with his own blood. The boy held no other possessions, and bore no indication of identity. None recognised his gored face. For a while he remained in that hospital bed, remaining stable despite his sightless condition. Over time, gentle nurses were able to wean a name from him; [i]Abel.[/i] Abel bore no recollection of his home or parents, and stated only that things were just fine now that he lacked eyes. Concerned yet charmed by the boy's passive demeanour, a decree of adoption was sent out by one of the tending nurses. But such was not to be, for The Basilisk's eyes opened once more as the sun drew up from the horizon. The nurse who stirred Abel was met by eyes of fire and dark, and her heart ceased to beat. Abel's hopes were trampled by his regenerating eyes, and he held the mask close as his bedside was attended by strangers. Deeply interested in Abel's serpentine visions, they spoke words of silk, claiming that they might help the accursed child. [hider=Nahash] [center][img]https://78.media.tumblr.com/5574cb1369b991cf27b593632a4d0d4c/tumblr_ov3e08BcUS1u2uujfo1_400.gif[/img] [color=black] [i]Entranced by The Basilisk's woe, the viper Nahash presents itself as Abel's only friend, appearing as it wishes and whispering secrets into his ear. Two sides of the same coin, Abel is able to utilise Nahash for dire situations. But such a thing is forbidden.[/i][/color] [/center] [/hider] [/color] [/hider]