Am I still in time to join? [hider=Freir] Name: Freir (No last name given) Gender: Male Age: 26 Appearance: Soft face features adorning tired turquoise eyes, accompanied by a mess of permanently unkempt blonde hair. Freir stands at 1,73m, sporting a modest slender physique. Save for his eye colour, nothing about Freir would stand out in a crowd of northerners. A blue tattered cowl rests over his long-sleeved tunic along with fingerless gloves. His brown leather pants accompany the light leather armor strapped to his chest and cover the shins of his thick boots. Like any sensible person who grew surrounded by unending landscapes of snow, he wears layers of fur underneath his garments. Strapped to his belt is a small axe and resting beside it are the two most curious objects that often accompany Freir. A triangular relic containing four Soul Stones, one in each vertex and another one in the center, and a one handed sword, that features a decorated hilt embedded with a final Soul Stone, which no one has ever seen out of it's scabbard. Bio: Freir hails from the northern lands, where the cold is a constant presence and the borders between humans and the shadow creatures remain tense. Specifically, the land he came from had come into political instability when he was young as it's Lord and successors had been ambushed by the demonic creatures during one of their religious pilgrimages, leaving the land to be disputed among the remaining nobles. Lacking order in their upper ranks, the local armies and militias have found themselves in a constant tug-of-war with Humanity's old enemy, recovering land one day just to lose it the following week while the peasant villages live in fear of the common shadowy demons raids. Some time after his family perished, Freir found himself stumbling into a local priest's care along with several other children, clutching in his hands the only mementos left from his family, a one-handed sword and a relic containing Soul Stones. Despite being an ordained member of the clergy, Brother Byren knew that most of the children under his care would not follow the path of faith. His bleeding hearth, fearing that the kids would meet their end either out of misfortune at a dark creatures claws or at the gallows for picking the wrong noble's pocket, found it best to teach the children how to run and master the use of shadows. However, our sky-eyed orphan would not get along with the other boys and girls, preferring to sleep, bathe and eat by himself, rarely uttering a single word outside of brother Byren's confessional. His confessions would often be of how he was almost caught stealing from either the property of the recently appointed Lord or how he was again humiliated and beaten on the street by young nobles and guards after mouthing off one time too many. Freir, more than the others, blamed the incompetent lords and ladies that would rather squabble among themselves instead of uniting against their common enemy. After coming of age, the priest who gave him a roof tried one last time to knock some sense into his head, suggesting him leaving his homeland in order to make a fortune for himself and try to establish a home away from the nobility he hated so much. Following his advice, Freir left the snow covered lands behind. His expertise however could briefly be resumed into thieving and fist-fighting. As for what he was to do with his life, after briefly weighing his options he decided it would be best to join a mercenary company, at least until he got enough money to buy himself into nobility and return to oppose the corrupt lords of his cold homeland. Fighting Style: Freir fights is a close range fighter, preferring light weaponry and armor in order to outmaneuver his opponent and finish the fight in the least amount of blows possible. For the most part he will fight either hand-to-hand or with the aid of his short-axe in a nimble yet savage manner. In order to aid him he uses various small magic tricks in order to confuse and deceive his opponent. Equipment: Light leather armor, winter clothing, a short-axe, a one-handed sword with a Soul Stone embedded into it, a Relic containing 4 Soul Stones and basic supplies Skills/Abilities: Very nimble on his feet yet discreet. The classic case of a burglar with a preference for finishing off his adversaries before his presence is noted. Initiated into swordplay but not terribly good at it. Can tap into Soul Stones in order to cast simple yet effective tricks on his victims. Especially fond of simple misdirection spells, smokescreens, voice projection and creating temporary hallucinations. [/hider]