[quote=Tearstone] Well, if the numbers don't get too high, I would be up for running a squad/fireteam rather than just an individual character. Also, I might bug a couple of people I know who like military type action. [/quote] When I first had this idea, was thinking of making every player take control of a three man fireteam, but experience has taught me not to pigeon hole players with restrictions on who or what they can play as. When I create the final RP Summary, I'll expand upon the player creation to include fire teams for those who wish to play as more than one character. Military-type RPs tend be the best kind for that type of play. As for the weapons, I will be totally honest, I made up the names and hashed them up in minutes. This is a futuristic RP, but where laser guns and light sabres haven't come into being. 7.62mm ammunition is the standard, and the weapons in use have evolved around that caliber round. Think modern day weapons, but with futuristic advances in terms of material composition, firing mechanisms, recoil control etc etc. The 20mm rifle, for example, does not break your guy's arm every time he pulls the trigger - there would be one hell of a kick, but it would be possible to fire all five shots in quick succession with some accuracy. I will develop the weapons further, add some like a shotgun, SMG, grenade launcher etc. I'll try to get at least 8 in there. I am a democratic GM, within workable reason, and your suggestions/input will be implemented as long as I don't see a problem with it. [quote=Geoffrey Silt] Combat Medic, Engineer, Spotter(Coupled with a marksman), Explosives Specialist, perhaps a technician/somebody with a long ranged radio in order to call main base when the mission goes wrong? I dunno, just thoughts. [/quote] There will be two item slots, which will replace the compulsory grenades stated in the very rough draft. These items will range from grenades, laser-sharpened bayonets, radios, flare guns, pistols, officer sabres, gas masks (although that might be mandatory equipment) to compact mortars and plastic explosives. And things have already gone horribly wrong. This RP wont be about waging an offensive battle - it will be about running down streets, stopping only to blast holes in the advancing wall of corrupted flesh; it will be about grappling with death in tight side alleys, and navigating darkened buildings with a flash light. All the while, the spaceships above will be preparing to destroy everything. I guess if you had to compare it to a game, it would kind of play out as Left For Dead, but where the horde just does not let up. But even this is up for debate if you think it should be different. [quote=Tearstone] See, my original thought, Geoffrey was "Somebody in command screwed up. they should have sealed off the first few levels of several buildings, and put riflemen in every window, while forward observers called in incendiary/white phosphorous artillery/cannon strikes to set the infected and spores on fire... or be coordinating napalm/thermite plasma drops down the streets." -- Bad command decisions happen for one reason or another. But if the situation had already spun out of control, they probably should have just sanitized the city with neutrino waves (if they could do them) or other means and been done with it. Where is Patient Zero, and how did they become infected? - I'd love to not only play the current scenario out, but also run another related situation where a different team is trying to find out what really happened, and so on.Also, how far would the spores be carried on the wind? How long until they started another infection/infestation somewhere else? Any killed high up on high rise buildings might send their spores far... ... sorry I keep thinking of stuff. This could all turn out to be really good stuff. [/quote] Okay, I admit the story isn't as deep as it would have been if I wanted this to be an RP where everyone falls in love and sexes each other. It's an action packed, hair raising, flesh tearing roller coaster about some guys/gals who don't want to be eaten or bludgeoned to death by raving monsters. F737's origin is not confirmed within the story. It appeared out of nowhere, and the planetary Government did not react properly. The Interstellar Government, which owns the planet, and was informed of the situation, didn't quite grasp what was happening either. The infection is fungal based, so I guess you could compare it to the Flood, or the infected from The Last of Us in the respect that it mutates people. I will give the infected their own mention in the RP summary, detailing the basic kinds, but leaving room for you guys to invent your own as you see fit. They will start off as running zombie-like guys, but will mutate quickly - within hours - into something far more sinister and dangerous. A bite, a cut, a scrape, vomit and breath will infect you. You will turn within minutes. F737 does not take long to have an effect, as it goes straight for the nervous system and works its way back from there. This is the first time, in this story, that humanity has faced anything of the kind. The marines believed they were suppressing sick people that had lost their minds to some virus; not horribly deformed monsters with murderous intent. If this RP has some success, further installments will build upon the story to dissolve the mystery of F737. Spores are indeed airborne, and carry an 80% rate of infection with them. Whilst no one knows where they originally came from, as they had to be the cause of this infection, it has been confirmed that the infected's skin bubbles in blisters that burst and release these spores. The spores then blow around in the wind until they are inhaled, or come to settle into clusters in damp and dark areas. These clusters then reproduce. The scenery is heavily urban, with little to no greenery (aside from recreational parks). Huge sky rises dominate this city, and are separated from each other by criss-crossed streets of smaller buildings. City 29 is supposed to be around 10 miles in radius. - This is all early concept though. I will post the draft of the RP Summary here for you guys to inspect and comment on, before I go on to turn it into a live RP.