[hider=Tushienia] Name of Nation: Tushienia Government: Merchant Republic Species: Goblins and humans with some degree of crossbreeding. Culture: Science and Silver are the two pillars of Tushienia society that their nation is built upon. The island nation is incredibly young, having only been established 20 years ago by a collaboration of humans and goblins pirates who sort to pursue profit for their genius by outright claiming an island with few natural resources that no one really wanted and establishing a trading hub there. With a complete lack of scientific morals and an influx of wealth and 'test subjects' by those who sort a safe place to perform questionable experiments without fear of the law, Tushienia became one of the leading technological powers on the planet, trading the fruits of its labor with other nations to support itself. The weak willed and kind hearted do not survive in Tushienia, the politics of the island nation rewarding the cut throat and successful at all costs members of society with 'Trade Barons' being the leading figures of the Republic. While brutal and uncaring, Tushienia also offers those who live there a surprising amount of freedom, not giving a damn about what race, gender or species someone is and allowing anyone who is made of the right stuff the chance to crave out a place in society. History: Tushienia is a young nation that was established twenty years ago by several human and goblin pirate crews coming together in the name of profit. The crews wanted to establish a safe port in order to operate out of and after a bit of searching they found an island that was somewhat poor on natural resources that no one lived on that was in a fairly reasonable location. While many of the crew were content with just having a safe pirate haven to call home, one of the goblin captains had an idea... Since the island wasn't owned by anyone, technically there were no laws there beyond what the pirates themselves enforced which made it a prime location to be a trading hub for those of a more... questionable taste. But while that would bring in some degree of business, why not offer something that people wouldn't be able to get anywhere else? While the concepts of 'civil rights' and 'morals in science' was relatively new in the grand scheme of things, enough nations and cultures had started to develop them and that was proofing somewhat problematic towards those in the science field that wished to perform experiments or develop new technologies in methods that were being hindered by their respective governments and cultures. The island of Tushienia threw open its arms to the unethical and amoral, scientist and inventor, businessman and slaver. What started life as a pirate haven quickly grew into a city where science and profit was the law of the land and the most successful business tycoons, scientists and inventors that could claw their way to the top could lay down the law in order to [i]keep[/i] the small nation ahead of the technological curve and profitable. Within the twenty years of its existence, Tushienia has become a technological powerhouse but it has been somewhat hindered by lack of production to produce the kind of trade profits that the barons are after. That's going to have to change... Territory Claims: [img]https://media.discordapp.net/attachments/366623976509800459/391875136757825546/DulceetDecorumestMap.png?width=400&height=237[/img] [img]https://media.discordapp.net/attachments/366623976509800459/391851656318418944/unknown.png?width=400&height=225[/img] Economy: The economy of Tushienia is built around the creation of science and technology and selling the results of both to the highest bidder. It's wealth almost completely comes from trade, with the occasional influx coming in from questionable sources (IE. Piracy) as a number of shadowy individuals from other countries find Tushienia a safe place to hide either themselves or sources of wealth that they don't want their home countries to find. The nation also gains a healthy profit from the trading of slaves, through a fair number of them disappear into the science labs to live out the rest of their lives as test subjects. Technology: Within the twenties that it has existed, Tushienia is considered one of the leaders of the technological world. While it may lack the means to mass produce its products, the demand is incredibly high. As a city, Tushienia is one of the most advanced in the world, with even its slums having electrical power and access to technological marvels that even in poor condition is far greater then the best a good chunk of the rest of the world can offer. When it comes to military technology, Tushienia isn't afraid to sell the fruits of its labor... however, it is not foolish about it. As a practice, it'll keep the truly advanced and best equipment to supply its own armed forces while selling the more... outdated technologies to others. The weapons and military technology it does sell is still generally of good quality and worth having, but by the time it hits the market Tushienia has already equipped itself with the brand new cutting edge gear. Army: Each Trade Baron has an active staff of personal guards and their own private force of solders to do with as they desire, but in the even that the nation as a whole goes to war it is expected for them to unite their forces and hire the mercenaries, privateers and pirates that call the city of Tushienia home in order to form a decent sized armed force. The personal forces of the Barons are generally equipped with the top of the line equipment that the nation can produce while mercenaries, pirates and privateers generally bring their own equipment. The government does provide equipment and supplies to those signing up to fight for their cause; While it generally isn't to the same high standard as the Trade Baron's personal forces, the offered equipment is generally a pretty solid standard with the option of taking a small paycheck in exchange for better gear. Looting and slave taking are also generally acceptable practices unless the order comes down not too for one reason or another. Navy: Because of its reliance on trade, it is of no surprise that Tushienia invests of lot of time and effort into its naval abilities. While each Trade Baron has their own private fleets, Tushienia actually does have an independent navy of its own that is funded by the nation's government in order to safe guard the trade fleets traveling through their waters; While Tushienia profits from piracy, it likes to keep that sort of thing away from its own waters in order to encourage business. The Tushienia Navy and the private fleets of the Trade Barons are kept technologically advanced, with each new upgrade tested and installed whenever possible. They have also invested in a new method of oceanic warfare in the form of their newly developed submarines. After all, why risk a fair fight when you can just surprise and sink the bastards? Rolls: 1 - Territory - Your nation is cripplingly small. It would be a mistake to call it a city-state, as it is smaller than a city. It has few people and lesser still to offer. It has managed to survive conquerors by being simply irrelevant. 20 - Tech - Your nation is among the premier modern empires of the day. One of the earliest adopters of industrialization, your nation is a trender setter in many of the technological fields. 2 - Army Size - Your army is restricted to personal guards and retainers, but the nation maintains a system that allows for small armies to be conscripted during wartime. 13 - Economy - Your economy is average, and is stable. 3 - Production - Your nation is largely agrarian, with some natural resource exploitation to a small degree. 12 - Navy Size - You have a decently sized navy, with a fairly militarized portion. 1 - Airforce Size - You have no air force. 17 - Mobilization Ability - It takes a month to mobilize. Other: [/hider]