[hider=Rider: Achilles] Name: Achilles Class: Rider Gender: Male Alignment: Lawful Neutral History and Personality: [url=http://typemoon.wikia.com/wiki/Rider_of_Red#Identity]Type-Moon Wiki: Rider of Red Profile[/url] Weapon: His Noble Phantasms, sword, and armour. [hider=Appearance] [img]https://proxy.duckduckgo.com/iu/?u=http%3A%2F%2Fpm1.narvii.com%2F5964%2F0138c137e5fb659bae0965470476d02410244dd3_hq.jpg&f=1[/img] [/hider] ~ Parameters STR: C+ (B+) CON:B (A) AGI: B+ (A+) MGI: C LCK: D ~ Class Skills [hider=Magic Resistance C] Achilles can cancel spells targeting him with a chant below two verses. This skill cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals. [/hider] [hider=Riding A+] Achilles can use vehicles and all creatures up to the level of Phantasmal Beast and Divine Beast as mounts. However, he cannot ride members of the Dragon Kind. [/hider] ~ Personal Skills [hider=Divinity C] Achilles is the child of Sea Goddess Thetis and human hero Peleus, granting him medium Divine Spirit aptitude. This skill also has an effect which reduces special defensive values called 'purge defense' of the enemy in proportion to the Divinity's Rank. Achilles can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig. [/hider] [hider=Affections of the Goddess B] Due to affection from his mother, Thetis, Achilles' Strength, Endurance, and Agility parameters are ranked-up. These improved ranks are displayed in parentheses next to Achilles’ parameters. [/hider] [hider=Battle Continuation A] It is possible for Achilles to continue fighting even with mortal wounds so long as he does not receive a decisive killing blow. Also, once combat ends, it is nearly impossible for him to succumb to his wounds afterwards. [/hider] [hider=Bravery A+] Achilles is immune to mental interference such as pressure, confusion and fascination. This skill also has the bonus effect of increasing his melee damage. [/hider] ~ Noble Phantasms [hider=Amaranth of the Brave] Name: Andreias Amarantos Title: Amaranth of the Brave Rank: B NP Type: Anti-Self Range: 0 Maximum Number of Targets: 1 person Description: The Noble Phantasm maintaining Achilles' gift of immortality from having been blessed and exalted by the Olympian Gods. Any attack against him is nullified, including physical damage, the "normal attacks" of Servants, and even Noble Phantasms, regardless of rank. It cannot be pierced by power alone, but it does have three weaknesses. The first is that those who possess the Divinity skill are able to harm him. One with Divinity of Achilles' rank or greater can deal full damage to him, and for every rank below Achilles' Divinity the damage is reduced by 25%. Those without Divinity but in possession of Divine Constructs can deal damage so long as the Divine Construct is being used to attack, and the damage will be based upon the weapon's rank in the same way as Divinity. The second weakness is that Achilles is only protected from actions which can be considered "attacks", so something like a vampire's bite meant to display friendship would affect him as normal. The third weakness is that his left heel is not protected by this Noble Phantasm, and wounding it will permanently negate this blessing. [/hider] [hider=Spear-tip of the Star Traversing the Skies] Name: Diatrekhōn Astēr Lonkhē Title: Spear-tip of the Star Traversing the Skies Rank: B+ (temporary rank-up to attack power) NP Type: Anti-Unit Range: 2~10 Maximum Number of Targets: 1 person Description: Achilles's Hero-killing spear given to him by his father, Peleus. It is a simple spear with sturdy workmanship, able to pierce hearts and penetrate defences with every strike it makes. When its true name is called, it creates a "Duel Field" for Achilles and his opponent where no luck, outside help, or even gods can intervene, and the combatants can only leave when one of them has been defeated. Various rules of the duel can be agreed upon by both participants before hand, and this effect cannot be used on an unwilling opponent or one who is much weaker than Achilles. Due to immense regret for killing the Amazonian Queen, Achilles will not call its true name against a female opponent. [/hider] [hider=Tempestuous Immortal Chariot] Name: Troias Tragoidia Title: Tempestuous Immortal Chariot Rank: A Type: Anti-Army Range: 2~60 Maximum Number of Targets: 50 people Description: Achilles' three-horsed chariot. Two of the horses are nigh-immortal while the third is simply quite strong. It boasts extraordinary power, "riding like lightning", and is very difficult for enemies to stop. Increasing its speed also increases the damage it deals. At its highest speed it is just like a giant galloping lawnmower, but consumes a harsh amount of mana. [/hider] [hider=Comet Form] Name: Dromeus Komētēs Title: Comet Form Rank: A+ (raw power) NP Type: Anti-Self Range: 0 Maximum Number of Targets: 1 Description: The embodiment of Achilles' legend that he is the fastest among all the heroes of all eras. Far beyond his Agility parameter, he can almost instantly close the distance between himself and anything in his field of vision, and his spear thrusts are rapid enough to be likened to a storm. Rather than calling its true name, this Noble Phantasm is activated by Achilles stepping out of his chariot. If his left heel is damaged, the speed this Noble Phantasm grants will be reduced by about 70%. [/hider] [hider=The Miniature World Enclosed by the Azure Sky] Name: Akhilleus Kosmos Title: The Miniature World Enclosed by the Azure Sky Rank: A+ (raw power) NP Type: Barrier Range: 0 Maximum Number of Targets: 1 person Description: The shield of Achilles, a Divine Construct forged by the Greek smithing god, Hephaestus. It is a defensive Bounded Field Noble Phantasm that can stand against nearly any attack when its true name is called by deploying a miniature world, allowing it to protect against Anti-Unit, Anti-Army, Anti-Fortress, Anti-Country, and Anti-Divine Noble Phantasms. With the shield's nature comes its sole weakness to Anti-World Noble Phantasms. Also, although Hephaestus likely never intended it, the shield can be used to "attack", by aiming to crush the opponent with the miniature world and continuously pushing forward after its deployment. [/hider] [/hider]