I guess the reason I'm asking is because I feel that character motivation is in the tank right now. What are they all fighting for? They're only here because the Reaper dragged them here. At first, I thought the golem threat would help, but it's coming across as really lame, and I've been scrambling to salvage it. The Void threat would make more sense, but it's far too early to open the Portal. There's nothing I can think of that would motivate the player characters to get anything done. So player motivation, likewise, is suffering, and solutions aren't coming to mind. In order to gauge where player motivation needs improvement, I need feedback on its current level. Just based on my own motivation, I need a compelling new villain, and fast.